The station is a mess. No watersource no fire extinguisher no beaker box no chem machine at xeno.
Xeno freezer airlock is just above the consoles so you open it by accedent all the time and entrance airlocks dont cycle properly.
No wallsafe in cap office, the cap spare is supposed to be in the bridge safe but there is none.
Botany is tiny (only 10 trays!).
No map of the station on the site!
I only played a few rounds on corg so there is probably much more.
heyyy you linked to my post nice
test on sage
people complain golden is being forgotten
test in golden
people complain they are testing an unfinished map
Corgi station has lawyerâs office and court completely isolated from everything else
Service stuff is not in the center for some reason
All departments are clumped up in one side, and a giant chunk of maintenance and random garbage tossed on the other side
This canât really be fixed without changing half of the map (I think Bacon admitted that he completely forgot about court and law office).
Okay, and? Service is in the middle only on Pubby and Kilo (kinda), Pubby is rarely played and Kilo is out of rotation.
This is incorrect? There is engie and sci on left side, command north, sec, cargo, medbay, service on the right. How is this one side?
change half the map or pull it out, idk, only thing I like about corgi station is arrivals shuttle going in the station, anything else is sub par compared to other stations.
On BoxStation, MetaStation, Delta & Pubby, Service is inbetween all the departments, you literally canât go from any department to another without crossing through the bar and kitchen
Service being in the middle is the only reason any shit happened in it
all departments on top right side of map, everything else bottom left
Court is almost never used, I donât really see why would you change a lot for such a useless area.
Are we playing on the same maps? Service on Box is next to medbay, nowhere near between departments. Service on meta is close to engineering/sci, nowhere near being between departments. Service on delta is close to nothing, just has itâs corner. Also, you can make the same argument for any other department that itâs âinbetweenâ others lol. On the other hand, what is truly inbetween all departmens for all (except for Pubby) maps, is command area, doesnât it bore you?
Again, this is simply incorrect. Did you even take a look at the map from a distance?
Corgstation PR was merged for both servers what are you talking about
Iâm fine with court being outright removed, but the lawyerâs office ainât no joke, damn you!!!
On box station, if you go to medbay from ANYWHERE ELSE you will pay from the main doors to the bar and medbayâs corridor is the most busy corridor.
On meta station, the barâs entrance is also in a high traffic corridor
On Pubby (or was it Delta), the bar is between sci and medical
On corgi, the bar is literally thrown the farthest away from any other department and even getting to kitchen / botany requires you to go out of your way
Service relies on heavily trafficked corridors.
I strongly urge you to play on Corgi more often, youâll find that the youâre either in the half of the station that is there for antag bases and shit, or in the single hallway that connects all departments (except service)
played on corgi only once or twice, all i remember is thereâs one hallway in the top right that connects engineering, command, security, cargo, and medbay, and all those departments stretch upwards and to the right
bottom left seemed to be 90% maintenance
You can delete the entire bottom half of the map and it will barely affect the round. Thereâs something quite wrong there.
There is law office on Corg lol, below court.
Service relies on people coming there, also it really isnât that far from anything when you take a look at the map from a distance.
I do play on Corg, I am fixing Corg at this moment. I know how this map looks like, whatâs good and whatâs bad in it.
I didnât say thereâs no law office, just I didnât know why the law office was thrown away
On most stations, people go across the bar not because they want to, but because itâs smartly placed.
One corg, you have to go out of your way to get to the bar
Yes, this is an issue, this leaves the main service area ded.
How do you not notice this, then?
The farthest department away from the rest is service, yet itâs closest to every non-department anything on the station.
I notice that service isnât in the middle of the map, but I do not think this is a bad idea. If you want another Boxstation, just copy it, switch some departments and done.
Literally every station has service in the middle of attention for a reason, Mat
Again, I wouldnât say service is in the middle of attention on every other map, Delta is a good example.
The âmiddle of the attentionâ varies depending on the job and actions a player takes, but if you travel from one department to another, thereâs a very high chance youâre gonna go past service.
Deltaâs bar is usually devoid of action or interaction because of this, Deltaâs bar should probably be swapped with the kitchen and the map would become a lot better.
Glad someone else noticed that deltaâs bar sucks
As much as I dislike box, one of the best things about it is that since everyone spends their time on the right side of the map, people will always see the bar if youâre actually bothering to do anything.
A repositioning of the departments sounds more like a way to treat the symptom instead of trying to deal with the actual cause: Bar and Kitchen are almost pure RP elements. The only time you visit kitchen is if you fear getting slowed due to the debuff. There is even less of an actual gameplay incentive to visit the bar.
So instead of trying to reposition the bar and chapel for Corg how about this:
Channel that effort into Bar and Chapel. Give players actual non-rp reasons to visit them.