I said I’d write a thought-out suggestion if I was given ideas on how to do so, so here we go. I could be writing my college application right now but I choose instead to write an essay nobody will read.
One of the most hotly-debated topics on the beestation forums is the value or lack thereof of our “Naming Guidelines”, a subsection of the rules intended to aid Rule 1: You Must Roleplay. This analysis will attempt to provide non-biased pros and cons of our current system and suggest ways to improve upon it, as well as dissatisfactions people have with the current system.
To begin, let’s look at the guidelines as a whole:
(Fig 1 (above): The naming guidelines page)
(Fig 2 (above): Rule 1.7)
Pretty self-explanatory as far as I’m concerned, except for the discrepancy in calling what is enforced as a rule by the name guidelines. Guidelines are often defined as suggestions while rules are defined as mandatory. As it stands, our “guidelines” are rules.
Moving on, I have selected some pros and cons to our current system.
Pros:
- (Most) references are weeded out in favor of original names for characters
- Vulgarities are discouraged by the title caveat*
- Provides a good springboard for new character names
- Provides new players with information about racial culture
- Straightforward and easy to understand
*Lizard names such as “Eats-The-Shit,” “Sniffs-The-Farts,” “Dies-Of-Cringe” are technically not forbidden under current guidelines, as they are describing some action.
Cons:
- Locks all species into a one-culture origin (no diversity in characters)
- Potentially vague rules (Moth one-word names, what constitutes a word?; Ethereal celestial body names, P/1999 XN120 VX technically applies; IPC Robotic Acronym Names, B.E.N.J.A.M.1n, what does this even stand for?)
- Oozeling surnames locked into an english-only culture, gender non-inclusive (see this post)
- Community is displeased with current naming rules (see myriad posts about naming suggestions)
- Leaves no wiggle-room for characters with backstories to have “unusual” names (see Cordswitch Bos)
- Current naming guidelines result in issues with character uniquity over another (Moth Latin names in particular fall prey to multiple moths having the same or similar names)
- Discourages developing characters based on in-round events (see Cordswitch Bos)
- Beestation is the only server enforcing names as a rule, causing some players to leave for other servers to be able to play characters they want to play
- Current naming guidelines and involvement with admins has led to some names being considered accceptable while others are not; some names that were deemed okay months ago are now no longer okay, resulting in forced character rewrites that erase character identity (see Truthbringer)
How can we change the guidelines to please the masses while still enforcing some semblance of quality?
Most of the cons to our current system are a result of the vagueities and strange specificities of some of the naming conventions, such as the mandatory “-Son” suffix of Oozeling names, as opposed to patronyms (as seen in the threat I linked in the example). Ethereal names are fairly open-ended, leading to very few suggestions being made about Ethereal naming guidelines; the same goes for Felinids, who have the vital “typically” caveat of their base rule (Normal human names, though typically with Asian origins). This, I feel, provides a vital bit of wiggle room for the names, as it allows felinids to have a diverse set of names from any culture, but provides an optional standard that defines most felinid culture. Felinids can be named anything from Selene Hemlock to Kagami Mori to Cassandra Singh. I think this is a perfect example of a multicultural species, whereas most species have only one or two cultures.
Moths, for example, have one of the most hotly-debated naming conventions:
Latin (or psuedo-latin) species name OR a Single word object, concept or event of some special significance to the character. Names containing “Moth” or “Lamp” are not permitted.
This is problematic because of the specific vagueity of the latter suggestion, specifically the single word part. Names such as Truthbringer are not allowed due to not technically being objects, concepts, or events, despite being justified as having special significance to the character. Names with thought put into them, such as Tinea, which was cited as having been the latin for Moth, toe the line while the name Urinal, Toilet, Outhouse, Vasectomy, Harmbaton, Gun, Rock, and Condom all technically fit the naming convention.
I propose we make adjust the naming guidelines the following:
- Human: Normal human names, the kind that won’t raise an eyebrow if you chose to name your child. This applies to all other races that reference human names.
- Apid: Human First name that starts with B, Flower last name.
- Ethereal: First name is any celestial body or name that sounds like one (look into Greek/Roman mythology for inspiration if nothing else), Last name is two capital letters. Names that consist of numbers and symbols do not count.
- Felinid: Normal human names, though typically with Asian origins.
- IPC: Robotic Acronyms or Model identification numbers consisting of 4-10 Numbers, letters and hyphens. A given name may accompany an IPC’s model identification number (e.g. ZHP-143 Zheng
- AIs and Borgs: Robotic Acronyms, Model identification numbers or simple Non-Acronym names provided they are computer or robot related. Human names are not appropriate for borgs or AI.
- Lizard: Hyphenated names describing some action, or names following Ashwalker naming conventions (e.g. Fashiima-Zaht, Yu’Rah)
- Oozeling: First name is almost any color, last name is any human patronym.
- Moth: Latin (or psuedo-latin) species name OR an object, concept or event of some special significance to the character, or a title involving a concept, object, or event that holds some significance to the character (e.g. Truthbringer, Rocksmasher) Names containing “Moth” or “Lamp” are not permitted.
- Plasmaman: First name is or sounds like a periodic table element, non-drug chemical compound, or one-word concept from chemistry (e.g. Ion, Acidity, Nucleus). Last name is Roman Numerals.