Your CKEY (Including any alts you have):
Yuliy
Your Discord Name (Including any alts you have):
Harry.K#1661
How often are you online to help? (Timezone):
GMT+9
What changes, if any, would you bring?:
Some more active admin help responds on the empty~lowpop timezone shift.
How old are you?:
25
Why do you want to be a moderator?:
There literally is no moderator/admin when there is lowly populated timezone, often times being ignored, passed over, or moved to the forums.
How long have you been playing SS13?:
Since 2017
How long have you been playing BeeStation?:
Since 2022
On a scale of 1-10, how skilled are you in SS13?:
5, my code dive knowledge and such similiar works arenât that polished, but I know the basics. However, I do not know the atmospherics magics.
On a scale of 1-10, how skilled are you as an administrator? (this can include past games):
3. Chance to moderate on SS13 in general has been far due to my real life mental issues. However, I have seen a lot of admins/moderators making their moves upon matters on dozens of different SS13 servers.
Have you ever been an admin or moderator on another server? This is not limited to SS13:
Unfortunately, no.
Do you have any alternate accounts on SS13? If so, could you provide their CKEY?:
No.
Your strengths: Endurance to overwatch from distance for a long time, as I mostly ghost around in game instead of playing most of the time in the game. I can understand quickly which part is wrong if I have enough informations gathered up in the game, when someone takes an action.
Your weaknesses: Depression, Social Phobia (on physical contact means, such as microphone phonecall), ping relative issues due to the distance between the main server location and where I live. And my opinions are usually stubborn, having a trouble changing my mind when somethingâs decided.
Is there anything that gets you really mad, real fast?:
Zero RP early-into-shift-murder, greentext only gameplayers. Poor RP also makes me frustrated.
What do you think is the most important trait for a staff member to have?:
Quick response time upon the matter.
What makes a staff team good?:
Communications. Something I lack, unfortunately, so I have to grow a muscle over social interactions.
What is a staff teamâs purpose?:
To make a clean roleplaying ground, for the roleplay things to flourish.
What kind of player are you?:
Observer, most of the time. If there is a trouble around me, however, I do not hesitate to engage into the situation to resolve it.
How do you think you will change once you become a staff member?:
Likely a challenge for me to grow a muscle of social communications, and to accept some different perspectives of the different mod/adminâs decisions.
The clown slips the HoS and steals his gun, spacing it right after. What do you do?:
Check for Clown if theyâre antag first. Then if theyâre antagonist, nothing much can be done for it (Unless HoS contacts the central command to recover their gun). If not, theyâre in trouble, doing a self-antag by jettisoning the major contraband, a grand legacy, to be accurate.
A non-antagonist is sabotaging the Atmospherics loop and pumping plasma into the distro, along with dragging around a canister and releasing it into the atmosphere. Assuming that an admin is cleaning up the after-effects, how do you conduct the ahelp with him?:
Apply the note that theyâre a griefer, and apply the permanent ban, while asking them to report to the forums if itâs a mistake.
A chemist who is working alone accidentally mixes an explosive mixture inside of his chem dispenser, instantly killing himself and destroying the machine, along with exposing Chemistry to space. Nobody else was injured aside from him as a result of his actions. What do you do?:
Check their playtime, and check what they were intending to make. In the case where their playtime is short, contact one of the moderators to train the chemist to a better shape. If they were making a bomb or such, keep an eye for them for potential grief/self-antag/powergaming.