The Valid system fucking fails when it’s 5 people rushing the cap/hop office or armory and it absolutely obliterates the stability of the round. I’m fine with you looting those places after they got busted in but if you or the group you’re in are busting it open that’s self antag as far as I’m concerned.
Hell, “subverting the established chain of command as a non-antagonist role” should take care of it because you as a group are bypassing the hop or hos.
Game is not fun when 5 assistants rush spare every round.
They are valid already. It doesn’t work. AA is still getting leaked every round and it’s just not fun.
202020
but that’s the gist of it. Why do I have to deal with tiders stealing all the fucking meds or guns or armor or access or whatever? it genuinely ruins the game
I fully agree that spare rushing is actually killing LRP, its not fun to play as command/sec right now because it essentially becomes deathmatch mode, where the 100 tiders relentlessly rushing you are trying to banbait you as hard as possible
I repeat, Do not ban tiding and spare rushing. It’s not just part of the culture/meta it’s also what makes LRP players come together. They literally sit in a line waiting for their turn. Aiding eachother for the access. Stop turning LRP into MRP.
at that point, their already valid. Just kill them holy shit
If greytiders constantly getting the spare is such an issue, just reinforce the area around cap’s locker so that you need more than a few tools and a spear to get it.