Tapczan Player Report, round number 56048

In-game report:

CKEY: Yuliy

Your Discord: Pantherache#0

Offender’s In-Game Name: Lia Brinigh

Date (YYYY-MM-DD): 2026-04-13

Round Number: 56048

Rules Broken: 2

Incident Description: During an event round, where the whole point of an event was pretty much ‘Lavaland hostile roles actively now engaging with the station,’ the serious consideration of ‘releasing a multiple tesla ball’ was brought up and was in motion to put it in live. This was first brought up by Lia Brinigh.

Additional Information:
This further here will be a very, very sodium-heavy comments and all the peanuts.

As you can see, this is what Tapczan in general, as a player, acts in-game.
Not a single regards of the point of whatever event is on going on the round. The purpose of that event round was “What if the lavaland soft-antag becomes hard-antag?” Their answer: “Delete everything then with no option to recover.” Shortly said: “Win.”
There is absolutely no respect to the receiving end of their actions. All the characters always go for the extreme actions only, whenever possible when they are an antagonist.
This is a direct violation of rule 1.2 and I cannot count anymore how many times they do not care at all but solely green-texting. Often times, there is also absolutely no RP except the conversation that is absolutely necessary to do something for their work. I get really sour when what I hear by the admin team’s response of “They at least said a word and sentence” is “enough roleplay standard.” This what they are doing is not a roleplay but just a comment you need to make during PvP multiplayer game like Call of Duty or Counter Strike.
This was discussed so many times by multiple dozens of players, yet they did comment, quote on quote of what I heard when such argument was coming up: I do not care. Violation 6 if I really got to stretch of ‘don’t be a dick’ of their general behavior and absolute no respect to the other players who are on the receiving end.

This is an RP game. What they take is ‘game to win.’

I am tired of just leaving the round by how sour their actions are and have zero intent of fixing their attitude despite it was called so many times of the distaste of their attitude by multi dozens of players.
So, here it is. At least one example how the player do not care about the base ground of the round’s intent but simply going for the ‘win,’ which I can properly report in the end.
I tried to limit the sodium levels, but damn. Just how zero respect was made by this player so many times by sole ignorance, and how their actions are all disregarded by the admin team for ‘evidence on single round’ so I apologize with the heat.

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This was your event so you will probably have the best grasp on this

Hi,

I’d like to add my perspective based on rounds I’ve played with them

In my experience, there have been multiple instances where their playstyle as an antagonist focuses heavily on rapid escalation and securing a “win” condition, sometimes at the expense of the round and interaction with others.

For example, in round 56059, they first made a clarke, which was used to break into HOS’s office, from then made a durand and started fighting security, as an antagonist, using them to engage in large-scale combat. This resulted in most opposition being quickly eliminated, with little opportunity for counterplay or interaction, to then proceed to greentext by welding themselves shut in the cockpit and hijacking

I’ve also seen similar behavior discussed in general chat by other players, particularly regarding frequent mech usage in antagonist roles to achieve mass kills, i don’t have additional round IDs on hand, this doesn’t appear to be an isolated case.

On the other side, when playing as security, I’ve observed situations where they prioritize quickly neutralizing antagonists, which can also end rounds abruptly for the players.

The concern here isn’t a single action, but a pattern where rounds tend to end quickly with limited interaction, reducing the overall experience for others involved.

(Woe, text)

and maybe a bit of ai sprinkled on, non native english speaker be damned

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I initially assumed that this person plays purely for the slaughter, but after repeated observation, I am certain that this is not the case. In fact everything I’ve seen points towards their reason for playing being to test various synergies and interactions, along with doing things that aren’t seen often.

However, at the same time, the experience they provide is very annoying. Enjoying the full extent of ss13 mechanics for mad science is one thing, but when that same enthusiasm makes you an unstoppable force against other players, there’s little enjoyment to be had. The same can be said for killing an antag with six or so atmos bombs, or this tesla shenanigans that I’m hearing about. In other words, it’s not localized to antagging either.

In short, while it’s interesting to see unique threats on the station, when (at best) only armed security stands a chance, or (at worst) an instakill setup is required, then we aren’t looking at good conduct or even high skill, we’re just looking at beestation golden in 2026.

Anyway, I’m not here to call for any actions, I just wanted to share my observations (after all, some people think I have a grudge against this guy myself. I don’t.)

So! During this round, I was the Chief Engineer as Niltryx, and I had a single Station Engineer under me later on (I think it was largely after the whole sending a tesla down to Lavaland arc). The Captain and the Acting Research Director, Lia, were both in favor of sending a tesla down there, of which she proposed, but since I was the only one who could reasonably build it, the main reason it didn’t happen and nuke the event round was because I was so vehemently against it. They eventually relented and shifted focus to Lia’s other idea, sending missiles, which came with its own unrelated issues.


I’ll try to make this less of a salt-fest on one particular player, and more of an addressal by me to the staff team on this situation that’s very obviously been growing over an extended period of time, or at least has been from my perspective within the community. And a lot of people would agree with me.

A player and character like Lia, to different degrees and in different ways, harms the health and cohesion of a majority of the server. They come in, play their usual roles, roll antagonist around 50% of the time if not more due to Bee’s notably low antag-rolling playerbase, commit insanely chaotic series of actions that frequently ends with them killing most of if not everyone in a hijack scenario, or just ensuring they get off on a pod with all their objectives no matter what. Or, they play Security or Command, and heavily heavily hunt down the antags to ensure their own side wins and the other loses, despite the efforts of surrounding players to mediate things and interject roleplay. Or, they play a normal non-combative crewmember, experiment off on their own with some personal mechanical projects, and more often than not, eventually go to cryo. These are the three patterns I’ve noticed.

None of this is exactly explicitly against the rules. It’s a collection of little things, here and there, a pattern of behavior that’s so grand it’s hard to definitively compose a report around unless you’re a person willing to collect numerous round IDs every time you note a situation that happened, being on the lookout for those situations all the time, and semi-summarizing them in the ultimate report. Almost no one is willing to attempt this, and for good reason, it’s tiring, and it’s tiring for a person who’s already tired after having to deal with everything that happens and seeing it go unchanged.

I genuinely wonder how many admins have noticed this going on, but feel like they can’t push for anything because there’s no specific case to reference, or they feel barred by their own rules, or they don’t want to risk demonstrating bias. Because this has been such a prevalent thing, how could they not notice it? Yeah, admins often don’t know what’s going on if a report is never made, but even if it’s a largely unreportable collection of issues like this, I feel like it’s just so clear. Especially to the ones who commonly observe and play in rounds.

This all creates a difficult ethical and administrative dilemma that the staff team is now gonna have to face. How adherent are they willing to stick to the rules-of-current when faced with such a situation that skirts them by technicality? Lia is a highly experienced player who’s always gonna have a knowledge advantage over many other players, both in game mechanics and rules, and they haven’t been getting away with all of this by luck. They’re somewhat active in the discord server, and yet, never directly address feedback, or criticism, or yeah, salt, but I think it’s because they truly don’t care about what anyone else thinks. The most important thing to them is getting to play the game the way they want to, being powerful and winning and greentexting, in spite of what the rest of the playerbase and culture of Bee wants and has been about as outlined in the rules. Do we really want someone like that in our community?

If the rules have allowed something like this to happen due to their inability to protect against it, maybe they really do need to be changed in some way. It feels like this has been a huge matter of rules versus community, and it doesn’t have to be, rule 0 exists for a reason, admins can use their discretion in the interest of the playerbase at large. I’m not even saying a removal or any other severe decision should be the one made; all I’m trying to demonstrate is that an issue doesn’t have to be raised in the format of a report, or in reference to a specific event, for the staff team to be able to recognize that something is wrong.

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Hello All

Let me just start this by saying this report absolutely got out of hand. I can understand the frustrations that are held and wanting to be addressed but out of the 1,677words give or take in this report, 1,278 of them are irrelevant to the reported issue. As a result my response is going to be split into two parts addressing each portion of.

Just keep in mind this report is being proccessed on the issue of Lia Brinigh planning to eradicate lavaland via unleashing a tesla

An issue that TLDR: Is not an issue, and this report is being denied


The Actual Report: Attempted Tesla Flood Of Lavaland*

The POINT of this event was to see how with no restrictions applied, Lavaland Roles and Station would develop, and the dynamic created.

The Question: Security is getting murdered, Crew is being kidnapped, Syndicate sightings on station, A tamed Ash Drake is destroying the Lavaland Mining Outpost tambed by a tribe of Ashwalkers declaring war on Nanotrasen and Central Command informs station command that Lavaland is flooded with Hostiles. What is the best course of action to handle the situation?

I do not think now, or when i was observing round that this was an issue. The Ashwalker Base, and Syndicate Station were always intended on being destroyed, I had made mention of their unlimited respawns barring such a thing in the event announcement.

As a result something like: Making a W.M.D against Lavaland is an IC Issue FOR THIS EVENT, it makes sense for the station to develop a no-holds-barred weapon against a hostile planet especially after Command recieved a fax from CC saying “…those who hide from the company have no room for leanacy, use your discretion and budget to aquire tools needed in your continued efforts…” its not clear, but CC dont care. And so the report is going to be denied because this is within scope of the event.

Summary: From an IC standpoint, CC said go do whatever you need to against the planet and the threat was very real. On a OOC level, the event announcement mentioned these bases needed to be destroyed for the respawns to stop.
On an administration level any level of escalation was allowed for the event as long as it made sense, so a multi teslaloose would have been fine if it could have been pulled off against the ashwalkers pet drake or ship full of Syndicate with a Comms Agent on Cameras.


The Report Against Lia Brinigh As A Player

Not to overexagerate the summary title but that is what I am reading.

This report is not the place, or the time to discuss such a thing. The comments and concerns raised in them are heard by the administration team and we are trying, we are talking about this but we are not fast. Please give us time and patience while we formally address the situation.

In the meantime I am reminding everyone of report ettiquette

  • If you have an issue, make it specific and open a player report for it. Give us the round ID, and the issue and let us handle it from there,
  • Vauge info, or voiced opinions are not relevant to the issue and wont be considered for the report.
  • If you WANT TO VOICE AN OPINION, the place is preferred in dms with administration (on forums ideally), but peanut posting and adding to a mob mentality is not what we want to see happening.

Like i opened with, this thread went beyond the reported issue and without trying to undermine the frusterations being voiced: it is not the place.

Summary:

  • The concerns, frustrations and issues being voiced here are heard and being listened too. But, this report isnt the time, or the place to discuss such a thing further
  • Vauge voices adding non-relevant information to a reported issue are best voiced to administration themself as it has no bearing on the report and might get slapped down for a rules violation
    ( Player Reports Rules and Formatting (READ ME) please read rule. 2 )

Thank you for the report and keep in mind in any other round beyond this event, unleasing multiple tesla bombs to destroy lavaland.. is a very grief action and will be handled as such

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