just take yer time when building. even the smallest one took me around a hour to make.
i tend to make a rough hull shape first, then fill it out with internal walls and halls. that way you don’t end up with a weird hull, or convoluted/messy insides.
Additional Information: It has an SM in the back. An engineer is recommended to set it up. Other than that it contains many neat things to do with friends such as CAS cards and UNUM as well as a camera monitoring TV incase you get bored (the TV is there due to the insane price of this thing and I find it fun to just watch station cams). Other than that it has working atmos and power as I said earlier.
I think this shuttle should not come in capsules, instead they should dock in the station after purchase and be purchased in the communication console by the heads.
I have tried building shuttles but they come out shit. Let me share my 3 concepts in case it inspires someone who can actual do this.
The Sleeper. Normal shuttle, but all seats replaced with beds. Concept is a Grenshift Shuttle for people to take a nap on their way back to CenCom.
Possible additions: Can of n2o and pipes ready to pump across ship. Black and white discoball for star night light effect. Radio room for someone to read a bedtime story
Mr Bones Wild Ride. A shuttle that is a maze with the Shuttle Console in the middle. Concept: A shuttle that makes trying to get on board an absolute crazy shitfest without making it vicious (so no plasma leaks or hoes in space)
Possible Additions: Some Prize at the end next to the console. Maybe something shitty like the switch for a conveyor belt system that tries to eject everyone from the maze. Reinforced walls and windows. A couple of soaps and/or showers to make people slip. idk, stuff that makes the experience worse without actually being harmful.
Shittle. A shuttle but built by a group of idiots arguing over the design. Concept: You want people to look at the shuttle and ask “Why? Why would you do this? it makes no sense at all”