Okay. Fair points. But let’s adress them one by one.
This is the best point. And rightfully so, because I believe traitors is the most well-balanced antagonist that bee has to offer. The only counter-argument I have here is nitpicking. Specifically, codewords. This is more “skill issue” but … After some time … Well … After 400 hours as warden. I can guess code words heard on the radio about 20% of the time. It’s not a lot, but god damn is it enough. Second … The most important “healing” factor I’d wager you can acquire from the uplink is stimpacks (Yes, I know, it’s not healing, but I treat it as such because when used correctly instead of healing, stimpacks are damage mitigation, so, technically, healing, since you avoid damage instead of healing it). Beyond that, even if you have other traitors to rely upon, you STILL need the station to deal with overwhelming problems. As said, I’ve previously tracked down traitors simply by watching med for wounded people and observing what kind of damage they took. Doesn’t happen often right now because bruise packs are OP, but if we get baymed, it’s going to be SO fucking obvious that I’ll be capable of instakilling antags within the first engagement if I wanted to be a dick. Still. All of this is nitpicking and I do believe you are correct here. Traitors are the best antagonist Bee has to offer, IMHO.
UTTERLY FUCKING DISAGREED. I’m sorry Ruko, but NO. FUCK NO. BB is the reason for which I realized, yeah, antag isn’t for me on bee. Why? Because my very first BB experience was some random fuckwit who’d break into chem, fail to do a wat/pot grenade and get roflstomped by chloride. No. Fuck no. Bee community is NOT reliable enough to truly be able to rely upon your fellow BB. Yes, staff bans people who fuck up, but it ain’t enough. How many people hate/ask for bans from BB for this very exact reason? Sorry Ruko, but no. You can’t tell me that BB is a reliable team-mate. Sometimes they are, but it’s at best a 50/50.
But they can be obvious in different ways. Which … is very difficult to balance. I remember ACTUAL shadowlings. Or un-nerfed lings who’d be capable to truly merge into the crew and instakill everything. This isn’t true anymore. Lings are also one of the good antagonists on Bee, so for the most part I’d still agree that lings have enough tools to not need station for the most part though. I’ll partially concede this one. To me, lings are the most obvious because of a community issue rather than gameplay issue. Any person who isn’t doing their job is either a ling, a rookie or LRP. Either way, they’re trouble and should be watched. Theoretically, it means that lings aren’t as obvious … But with our community, it’s not the gase.
Worst. Example. Fucking. Ever. Sorry again Ruko, but Revs are obvious as FUCK. Not only that, but revs are a glorifies team-death-match mode. It’s BEYOND just being obvious antags, they’re legitimate round ruiners. I’ve literally watched a round be under 10 minutes yesterday because Revs are such an obvious fucking TDM mode. Yeah, they have a team, but revs are SO fucking broken that that isn’t even something that should be considered in priority in the first place. Before unfucking Rev teamwork, one shoudl unfuck Rev core gameplay.
See revs. Slightly less obvious due to needing a longer time to convert, forcing players to not just flash people in the open for TDM. Otherwise still obvious as fuck.
See above, again.
Even fucking WORSE than the above. This is not even TDM. Yeah, the wizard doesn’t NEED the station. But that’s because the wizard IS a team-death-match antagonist, all on their own. I’ve only seen two varieties of Wizard round: Wizard goes completely docile and becomes ghetto head of staff helping the station. Or wizard roflstomps everything. There is no in between. I think wizard is the most useless antagonist, ever and creates completely pointless rounds. This is beyond just med, combat or … Wizard is broken in EVERY SINGLE CONCEIVABLE WAY.
Odd one. Heretic Thralls are decent, but because Heretic has a murderbone clause, our community tends to be obvious as fuck with is as well. It’s not as bad as revs or cult but … There’s really no way to mistake a heretic for any other antagonist.
Disagree completely. I’d say midround antags, specifically because they are much less on the nose, are the ones with the best results. The best antag round I’ve had is when a crafty Solo Op abused my (at the time) rookiness, captured the disk, captured AA, began to run the station as acting captain … And then told me: Hey. Warden. By the way. I’m the enemy. I’d say that because those antags are unremarkable and much less on the nose than the other ones, that is actually what makes them engaging. Unlike lings, heretics or wizard, you never actually know when they are here or not.