This document describes very quickly how to use a mech for those unaware and also includes a lot of premade designs for common mechs. Refer to the Mech Design Document when requesting or are requested for a specific mech to suit your purposes.
Mechs 101
Mech Interactions
Locking
To lock a mech take out your ID and use it on the mech, this will bring up a menu. Go into keycodes and add a few keycodes to it, typically a “<department> Mech Access” is ideal. Finally, go to the bottom of the page and press the “Lock ID Panel” button to prevent further changes to it.
Buttons
When inside a mech you’ll get several buttons added to your UI at the top of your HUD.
Light bulb - Turns on or off the external mech light.
Cycle equipment - Cycles through all your selectable equipments.
Eject - Ejects you out of the mech after a short moment, significantly shorter wait time for the Ripley MK1.
Internal Atmosphere - Turns on an internal oxygen tank to allow you to breathe whilst inside, not available inside Ripley MK1.
Stats Panel - Shows a lot of information regarding the mech and grants additional options.
Stats Panel
An advanced menu consisting of a lot of information. As an operator you only need to know of a few things, one is the mech integrity, air tank pressure, power and various settings for potential equipment such as the RCD. Spend a minute to locate the three information panels and the active equipment list.
Mech Design Document
All mechs contain three parts: scanner, capacitor and power cell. The part and its tier will be denoted as the first letter followed by a number from 1 to 4. Do note that the Super Cell is a tier 2 cell and not tier 3, Hyper Cell is the tier 3 cell.
Light Engineering Mech
Minimum parts: S1, C3, P3
Type: Ripley MK1
Equipment
- Hydraulic Clamp
- Drill
- Plasma Cutter
- RCD
- Repair Drone
- Extinguisher
Description
Designed to work in low pressurized environments such as lavaland, the Light Engineering Mech provides adequate protection from basic stormy elements and minor hostiles whilst also providing excellent manoeuvrability and allowing to quickly and efficiently construct or deconstruct walls, doors and floors. The repair drone may automoniously repair any potential damages while the extinguisher puts out any potential lava bath fires.
Heavy Engineering Mech
Minimum parts: S1, C3, P3
Type: Ripley MK2
Equipment
- Hydraulic Clamp
- Drill
- RCD
- Extinguisher
- Repair Drone
- Thrusters
Description
Designed to work in vacuum of space to seal breaches, clean debris and assist in spacing the SM. This mech provides protection against all elements (except radiation) up to 20 000°K, allowing you to do your job of repairing hull breaches even if you’re only in your underwear!
Atmospherics Mech
Minimum parts: S1, C3, P3
Type: Ripley MK3 “Firefighter”
Equipment
- Hydraulic Clamp
- Drill
- RCD
- Extinguisher
- Thrusters
Description
Designed to work in vacuum of space to seal breaches, clean debris and assist in spacing the SM. This mech provides protection against all elements (except radiation) up to 65 000°K, allowing you to do your job of repairing hull breaches and walking through spicy plasma fires even if you’re only in your underwear!
Healing Mech
Minimum parts: S1, C3, P3
Type: Odyssues
Equipment
- Medibeam
- Sleeper
- Medibeam
Description
Able to heal and evac any wounded with the speed of NTs finest! The Healing Mech is capable of carrying a wounded victim and two people or one person quickly. If one Medibeam is replaced with a Syringe gun it can scan reagents and apply those reagents to victims in the sleeper.
Exploration Mech
Minimum parts: S3, C3, P3
Type: Ripley MK2
Equipment
- Hydraulic Clamp
- Drill (Diamond Drill is preferable)
- Plasma Cutter
- Mining Scanner
- Repair drone
- Thrusters
Description
Safely venture into the unknown derelict ruins of the past in your safe mech with minor ranged combat capabilities and efficient destruction of rubbles.
Cargo Carrier
Minimum parts: S1, C2, P2
Type: Ripley MK1
Equipment
- Hydraulic Clamp
- Drill
- Plasma Cutter
- Mining Scanner
- Extinguisher
- Repair drone
Description
The Cargo Carrier is designed to primarily assist delivering tons of crates around the station but also with assisting in the recovery of the inevitable death of the Shaft Miners.
Mining Mech
Minimum parts: S1, C2, P2
Type: Ripley MK3 “Firefighter”
Equipment
- Hydraulic Clamp
- Drill
- Plasma Cutter
- Mining Scanner
- Repair drone
Description
Using its Hydraulic Clamp to pick up an ore box and its power based Plasma Cutter you can level all of Lavaland with ease! The addition of Lava and Ash storm immunity also grants it exceptional maneuverability through the various lava rivers and storms ever present on Lavaland.
Swarmer-B-Gone
Minimum parts: S1, C3, P3
Type: Ripley MK1
Equipment
- Plasma Cutter
- Teleporter (optional)
Description
Exclusively designed to hunt down and disintegrate pesky swarmers eating through your station.