Written by a very angry oozeling player after a medical doctor either leaving them to rot or failing to understand the species they’re treating for the 5000000th time
Step 0: The Arrival
So, an Oozeling got dragged to medical, what do?
Examine to see if they have a soul. If not, morgue.
As you always should, check the medhud for a skull. Skull means they’ve been dead for >15 minutes, and require special attention or cloning. We’ll assume that the Oozeling has been dead for 5 minutes, heart still functioning and on a stasis bed. For now we will also assume that cloning is unavailable.
Step 1: The Beginning of the pain
Use a medical scanner. You’ll want to check for 3 things:
- Brute/Burn damage levels
- Toxin damage levels (Important)
- Blood levels (EXTREMELY IMPORTANT)
If their blood is LOW or CRITICAL, check for water and holy water in their system with a medical scanner. If they have water in them, I personally recommend blood filter surgery, as water annihilates Oozeling blood levels extremely quickly. If they do not have water in them, give them some ooze from the ooze packs that spawn in roundstart blood freezers, they’re labeled “blood pack - OZ”. You’ll want to do this until they’re at the very least 60% blood. Note, the blood counter does not update until they are unbuckled from the bed.
Gonna clear up a quick misconception, welding fuel and toxins are not directly blood for Oozelings. Giving a 0% blood Oozeling welder fuel and toxin, then expecting them to magically live, is wrong. They will instantly die due to being below 20% blood.
Now, if they have toxin damage, check their system for what’s causing it. Antitoxin purges toxins in the blood, so please do not try to outheal antitoxin with toxin. Toxins also cause Oozelings to lose blood depending on their strength, keep that in mind when choosing toxins for your patient. If their toxin is BELOW 60, inject calomel, as it will heal their toxin damage AND purge the antitoxins very quickly.
For the brute and burn damage, heal it as you would any other species. Surgery, Bicaridine, Salicyclic Acid, Kelotane, Oxanthrolone, Synthflesh, whatever works.
Do not give them Tricordrazine at all costs as it will cause them to slowly die to both blood loss and toxin damage.
Step 2: The Revival number 1055
So, you’ve healed their damage as best you could and cleared them of water and/or antitoxins?
You are now ready to defibrilate the Oozeling, assuming they didn’t DNR due to rage yet.
Defib them as normal.
Afterwards, if their blood level and sleeper upgrades allow for it, drag them to the sleeper and give them 20 units of Perfluorodecalin. This will rapidly heal oxygen damage AND toxin damage AND grant them additional blood regeneration. Very useful trick that will make any Oozeling (Including Navy) like you more immediately.
Assuming you followed this guide, they should be healing up just fine now. When in doubt about low blood levels, give them some extra toxins.