In order to open a necropolis chest, you will need 1200 mining points to purchase a skeleton key from a mining vender in order to open the chest. Just left click on the chest with the key, and it should become unlocked. If you attempt to open it with brute force, it’ll just break, destroying its contents.
In order to get the points needed, you’ll need to deposit ore into the ore redemption module by dropping the ore at the dropoff point. If one deposits the ore manually, as in, by clicking on the machine with the ore, no points will get generated. You’ll also need to claim your points in the ore redemption module menu, after this is done.
An AI or a Cyborg can open or bolt doors by clicking on a particular door and accessing a menu from which they can open, close, bolt, electrify, or disable power to doors. There are also keyboard shortcuts for several of these functions. Shift-clicking on a door opens/closes it, Ctrl-clicking on a door bolts/unbolts it, and Alt-clicking on a door electrifies/unelectrifies a door.
Ctrl-clicking works for objects other than doors as well…
To be on the safe side, you’ll need four emitters, four field generators, a particle accelerator, and a singularity generator. If you want to generate power from the singularity, you’ll also want as many Radiation Collection Arrays as you can manage.
Emitters and Radiation Collection Arrays (from hereforth abbreviated RCA’s) can be constructed, after printing their boards from an engineering circuit imprinter. The Industrial Engineering research node will need to be complete first, however.
The field generators, particle accelerator, and singularity generator will need to be purchased with the help of the cargo department.
Construct a somewhat large square containment setup for the singularity, placing field generators at the vertices of this square. I am not entirely sure what a safe size would be, but just note that a 3x3 setup would not be very safe. I would recommend around a 5x5 or a 7x7 setup. This may require experimentation on your end.
After placing the field generators, be sure to wrench them down, and then weld them down, in order to firmly secure them.
Set up wire nodes on the same axis as each of the field generators, all hooked up to a power source. The grid works fine, but if you want redundancy, a SMES can be constructed for backup power in the event of a power failure. Set up emitters on these nodes, each facing towards a different field generator. The point of doing this is to power the field generators, as they require blasts from emitters in order to get the power they need to function.
Do NOT right click on the field generators yet, nor the emitters, which will activate them. You will want to place the singularity generator inside of the containment cage first.
After that’s done, you will be free to power up the emitters and the field generators. You can also install RCAs along the “wall” made by the field generators now. In order to generate power, they will need to be above a wire node, and they will need to have a tank filled with plasma inserted into them. This follows the same principle as setting up the RCAs for the SM.
After this, you will need to set up a particle accelerator. Be ready to pull your hair out a little as you set it up. Also, take a deep breath if you’re going to say the following paragraph out loud.
The parts will need to be configured into a sideways “T” formation, with the EM Containment Grid (EMCG) parts facing the singularity generator, the Particle Focusing EM Lens (PFEML) placed behind the EMCG parts, with the red coil on it facing the EMCG parts, then with the EM Acceleration Chamber (EMAC) behind that, rotated so that the smaller “leg” of the “T” that it makes faces aft or fore (north or south) of the Particle Accelerator ¶ body. Place the Particle Accelerator Control Console (PACC) at the location that the leg points to. Finally, complete the formation with the end cap, the Alpha Particle Generation Array (APGA). Rotate the parts in such a way that it looks like they’d fit together with their neighboring parts, and then wrench them down, wire them, and then screwdriver them closed. When you’re down, click on the PACC and click on “Run Scan”. If the parts were set up correctly, you should see that the status is “Ready”. If not, you will need to screwdriver, wirecut, and then unwrench the parts and move them around until the PACC is satisfied. Be ready for a little bit of anguish as you move parts around, hoping to find a configuration that works.
As a little bit of help, try to find the one EMCG part with a strange protrusion on it, and place that in the middle and rotate it so that the protrusion touches the PFEML. Then, move and rotate the other EMCG parts around until the PACC is satisfied.
It may help to watch someone set one up, however, as the instructions on how to set one up may be unclear in a text-based format.
Once the PA is set up, the singularity is ready to be generated. Fire up the PA when you’re ready. Make sure to keep the power level set to 1, and then immediately turn off the particle accelerator once the singularity is generated. If you keep it on, and especially on power level 2 or higher, the singularity will get stronger, and it may even get strong enough to pull the field generators off of its moorings, dooming the station.
Rats, of course!
Pictured: Bert, Ernie, Claude, and Laura.