What does everyone think of the new Space Law rework?

punishments too long. 5-10-15 minutes in too much on a server with rather fast rounds.

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I think the opposite, make sentences be an actual punishment

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Alright, we’ve done some talking and went over the key points listed prior. A few discussions we still have to have, like the lawyer’s role in general… but. tell us what you think of this.

  • Clearly define authority when not in ideal (all heads present) situations.

If No CAP/HOS/Warden, then reference Acting captain’s verdict.

If no command is present then security officers may confine people permanently in accordance with space law. Executions are not permitted unless use of lethal force would otherwise be authorized. Executions after capture are not authorized.

  • Guidelines for what to do in event all cells are full.

Parole the prisoner with the least time remaining on their sentence.

  • Limitations or permissible actions on hostile agents (tracking implants, chem implants, etc…)

Permissible: Tracking and Chemical implants with non-lethal drugs. Implant searches may only be performed if there is definitive evidence that the individual has an implant. Pacification in the event the individual also committed violent crimes.

Bad: No-reason implant search beyond Hostile agent charge, no-reason pacification (no history of violent behavior).

  • Level of leeway given in reducing sentence time.

+/- 20% of sentence time. (1 minute for minor, two for moderate, three for major.)

  • Is time taken during search in brig counted towards sentence time?

Yes. The prisoner should have their cell timer started before any search is performed.

  • What do you do with heretics?

Add to EOTC without trial required.

  • What happens to people who have committed multiple crimes?

Prisoners who have committed multiple crimes may only be imprisoned for the highest tier crime they have been charged with plus twenty percent (20%) of the total time.

Additionally we’re looking at a review of the high risk items and creation of a contraband item list.

High Risk Items (Updated List)
-Captain’s Antique Laser Gun
-X-01 MultiPhase Energy Gun
-Portable Teleportation Devices
-A functional AI unit
-Plutonium Core
-Supermatter Sliver
-Nuclear Authentication Disk
-Reactive Teleport Armor

Contraband Items (New List)
-Captain’s Jetpack
-Medal of Captaincy
-Advanced Magnetic Boots
-Station Blueprints
-Secret Documents
-Station blackbox recorders
-More than 30 moles of plasma
-Unused slime extract
-Hypospray
-Ablative Armor Vest “reflector vest”
-Krav Maga Gloves
-Contraband posters
-Energy swords
-Stechkin Pistols
-Cryptographic Sequencer
-Blood-red syndicate hardsuit
-Syndicate space suit
-Throwing stars
-.357 revolver
-Explosive Devices
-PDA cartridges of non-nanotrasen origins
-EMP devices
-Radio encryption keys
-Power sink
-Unauthorized implants
-Radio jamming equipment
-Standard security equipment
-Equipment which has a primary purpose of causing harm to others, or large amounts of destruction.

Steps to hold a space-law compliant trial

  1. Determine you want a trial. Notify the lawyer to represent the defendant.
  2. Establish a magistrate. Under normal conditions this will be the Head of Personnel. The chain of succession for this role shall be Head of Personnel, Research Director, Chief Medical officer, Chief Engineer, any Acting head of staff which is not the acting captain or acting head of security. The Quartermaster may sit in lieu of the head of personnel if requested by the head of personnel.
  3. Present evidence from the defense and prosecution to the magistrate.
  4. Magistrate reviews evidence and takes statements from witnesses.
  5. If magistrate finds defendant guilty beyond reasonable doubt then convict.

Remarks:

  • Keep in mind the defendant is innocent until proven guilty.
  • In cases where word against word is the only evidence or “he said she said” cases, then the magistrate should rule not guilty unless there is overwhelming witness testimony by multiple people on one side of the case, then revert to the reasonable doubt standard.
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Seems a bit asinine if you are an Engineering Dept crew

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There needs to be a crime for kidnapping.

And also Assault of an Officer.

Forgot to mention, there will be an absolutely massive asterisk with the text along the lines of “Items in this list which are within the normal scope of the individual’s duties are not contraband.”

This could probably be easily classified under hostile activity.

Is there something wrong with the normal assault charges. We could discuss making it a modifier.

I don’t think that assaulting the Captain should be on the same level as assaulting some random Assistant.

Previously it was the case that you implant search criminals that are about to be perma’d. Is this no longer the case?

Definitive evidence is also a strong word especially when merely suspicion is used as the motivation for other types of searches. I may suspect the criminal has a storage implant because they had an esword shortly before being arrested but it mysteriously disappeared, but it isn’t definitive evidence of one especially with an item that small perhaps being dropped during the chase.

So murderboning spree of thirty people is 19 mins timer?

Many of these items I’m very surprised wouldn’t meet the list of Grand Larceny, and thus perma e.g. Captain’s Jetpack, Secret Documents, Station Blueprints, Station Blackbox, Hypospray, etc. It’s unclear if these are meant for the Misdemeanor or Major crime contraband levels, but either way these are still very short periods for such serious theft.

Good, simple SOP.

Yeah it’s a bit immersion-breaking to think NT would treat both of those crimes the same, and it’s incongruent with existing laws such as Insubordination and Insurrection.

Correct

Its supposed to be

No, bro. For that you’d apply the elevated sentancing modifer (since its massively repeated behaviour) and charge as capital.

Assault of an officer can be a discussion to be had i guess but i dont think its needed. Assault is assault.

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This is still included in the ‘Interpretation of the Law’ section.

Ah I see. The way the page is written could benefit from an examples column, as it is written quite abstract and more complex English at the moment.

Another thing I don’t see noted is anything about wearing ID cards, which should probably be in Alert Level SOP. Probably something like they must be shown on demand on Green, and mandatory to wear on Blue.

This is purposefully not a crime. Not wearing your NT issued ID card isn’t bad, it’s just not standard procedure. Even if we did add it to SOP it’d probably be under code red. I’d also say that

It’s meant as a high standard because it’s an invasive medical procedure. We can look at a way for approval of implant searches without evidence, but for the moment that’s another conversation.

Like Llol said, elevated sentencing would apply. And to your comment of having clear notes: here is the note from elevated sentencing " Primarily intended to be used after a few repetitions.
Crimes charged with this modifier are exempt from punishment outside of confinement."

You could also do a trial for EOTC.

It’s… just a jetpack. It’s a fancy jetpack and belongs to the captain, but it’s a jetpack. We looked at the list of items on the high risk items and purged any that weren’t actually dangerous.

There is literally a separate capital crime specifically for secret documents.

Again, there isn’t really any reason for these to be “High Risk” other than being an antag objective.

This is also under 406 with secret documents.

We can go back and revise the list further to be more clear in the next pass.

Keep in mind that obtaining most of these things are going to involve committing other crimes too. For the examples of blueprints or the jetpack, have the detective look for signs of breaking and entering into the office. you have investigative tools available to you other than your eyes.

Actually falls under secret documents.

Is this for requested trials or space law required trials?

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Good. Now we can have proper sec consisting of people with Criminal Justice experience.

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Why are the secret documents under contraband and not high risk list? I don’t think NT would react casually over someone knowing the secrets of the corporation

TL:DR Filing them as contraband only applies for situation where someone acquired them but didn’t steal them from vault(ex: From a Christmas Tree or Syndicate lavaland base).

If you review the list of Capital Crimes stealing them is a capital crime.

However, you can get them from the Syndicate Base on Lavaland as well. This is not stealing NT’s corporate secrets, and thus is not a capital crime. Instead, if you acquire them from Lavaland and don’t turn them in for whatever reason, you are guilty of a different crime.

Syndicate Secrets aren’t necessarily high-risk, but almost definitely not something NT wants random crew having access to. Ergo, secret documents are contraband, unless the source and manner of acquisition means you stole them.

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This one I dont think a lot of people get as I still see people add each crime to the full timer. Also I dont see this mentioned anywhere on the space law wiki.

Just do what Germany does and legally classify animals as property, so it’s vandalism.

Dragging dead monkeys through halls and leaving blood trail is a misdemeanour.

Superficial Vandalism (003) with a fine. Possibly Elevated Sentencing (M03) for “repeticious behavior commited” upping it to Minor Vandalism (103), 5 min sentance.