Unrobust Security

Imagine getting round removed for being good at the game

2 Likes

You already can, difference would be that you don’t have to wait an hour for a papa to come and approve your shitty gimmick to kill 2 people.

Or… wait… maybe let antags (skilled or not) do whatever they want to without them fearing an admin intervention? (and make an excpetion that if a too skilled gamer comes in then admins may smite them, is that too hard to implement?)

This is easily solved by having making yourself suspceptible to admin intervention if you take the round hostage (recalling the shuttle repeatedly while most of the players are dead).

The idea that our antagonists are weak is hilarious. The only genuinely weak antagonist we have is heretic, and that’s only at the start.

Only thing weak about heretics are players, they are stronger than any traitor after getting 3 points in a book

The guide to security is incredibly outdated. It’s also flat out wrong when it comes to the section on security equipment. The image has a taser in it. It’s several years out of date. We should probably update that.

1 Like

just add tazers back

No. That just feels cheap. Just like my old botany one-shot bombs.

Wikis can be updated by anyone.

But they should always be updated by the first person to complain that they need to be updated.

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