[Unknown Ckey] "Cypher O'Kelly" Player Report

In-game report:

CKEY: unknown

Your Discord: EvilDragon

Offender’s In-Game Name: Cypher O’Kelly

Date (YYYY-MM-DD): 2026-01-03

Round Number: 55120

Rules Broken: Do not grief

Incident Description:

I was playing Ignites-The-Flamescale, and killed by a traitor. Cypher O’Kelly, the Psychiatrist, brought the body to medbay and morgued the body(why?), with the full strip of the equipment(why?)

There was also a body of Kernel Mcintosh that had been brought to medbay, and they did not take care of their body, only abandoning the body on the stasis bed (and I don’t think they were even buckled on the stasis bed correctly. just putting it on).

Cargo tech, Rosa Brindle, was injured and they visit the medbay, and Cypher O’Kelly only gave them epinephrine by using a sleeper while they had bruises (I mean, they did not give them Bicaridine)
Cargo tech also needed an arm attachment, asking for them to do a surgery, but I quit observing the game since it didn’t look they would revive, so I don’t know if the surgery would have gone well.

They were also wearing a modsuit, but I don’t get why they were wearing it.

I could check their playtime with my coder perm, and it was 1H at the moment. Their playtime proves they were new to Beestation, but it appears they know how to play the game because they showed how to fireman carry a person, how to pull and move pulled people onto tiles, how to strip a person, how to pull materials from lathe, and how to put materials into the lathe, print a wall-mount defib panel from the lathe, wearing medical hud glasses. and putting a person into the morgue directly??? That’s definitely not what a person with 1h playtime would play.

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This round took place during a testmerge round for the new antagonist system. During testing, the gamemode antagonist was given a message that exempted them completely from antagonist conduct however the commit that removed this hadn’t yet been applied by this point since the compilation never went through. All of these behaviours would be allowed given that they were provided with the message that they do not need to follow antagonist conduct.

It’s a bit tricky rules wise to deal with antagonists during the TM, since its a fundamentally different system that will need different rules but we can’t apply different rules yet, so up to this point they have just been given blanket permissions to ignore antagonist conduct.

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Does the system log their status?(or give antag mood?) I don’t think the psychiatrist was an antag when I saw there was nothing noticeable from them.

Edit: I see supplemantary antags have an antag mark(!hud) in the player panel anyways(i.e. Fanatic). The person in question was not an antag.

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Ah my bad, I assumed the traitor and the psychiatrist were the same person

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It isn’t griefing to be kind of shit at your job, especially when you’re new to the codebase. They demonstrated basic knowledge of the game likely because their account is over 3 years old and they’ve probably played other servers.

Even I’ve missed the soulless/soul message as someone with over 3k hours on bee alone.

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