Your CKEY (Including any alts you have):
Spockye
Your Discord Name (Including any alts you have):
spOcky#6701
How often are you online to help? (Timezone):
(GMT +1) I’m usually on a few hours a day, depending on work and school pressure.
when I have free time, I usually stay on Bee.
What changes, if any, would you bring?:
I don’t think I would bring much change, but there usually aren’t any moderators or admins on while i play, so I might be able to fill that timezone.
How old are you?:
18
Why do you want to be a moderator?:
I’m being threatened by the admins
I’ve been playing on bee for a while now, and I genuinely want to help out keeping Bee a fun server to play on. most people who play here are kind, and I want to make sure that it stays that way, in any way that I can.
How long have you been playing SS13?:
I made my account on 2020-08-13. I started playing on CM, then moved over to Fulp.
How long have you been playing BeeStation?:
I started playing bee for the first time on 2020-12-13. 2280h hours total, 1635 hours ingame, and 645 as ghost
On a scale of 1-10, how skilled are you in SS13?:
game mechanic wise? probably 6-7. I don’t know much about engineering, nor do I fully understand things like atmos. I do have a pretty good grasp on sci, service, cargo and such though, and I’ve also spent a lot of time code diving, so I know about some more obscure things as well.
On a scale of 1-10, how skilled are you as an administrator? (this can include past games):
probably a 3. I’ve done some administrative work for other games and discord servers, and I know some of the admin tools from using private servers.
Have you ever been an admin or moderator on another server? This is not limited to SS13:
I did some administrative work for a gmod server a while back, and I’ve hosted a few smaller discord communities for other games
Do you have any alternate accounts on SS13? If so, could you provide their CKEY?:
I have no alt accounts
Your strengths:
I’m usually pretty calm, and through my work, I’ve gotten decent at listening, and being patient with people
Your weaknesses:
I’m pretty awful at organizing, and can quickly give up if things start falling apart
Is there anything that gets you really mad, real fast?:
people who act superior can often get my blood boiling. I’m alright with being proven wrong, but when someone makes a big deal out of it I can get annoyed.
What do you think is the most important trait for a staff member to have?:
having patience, taking the time to listen and hear the full story / being good at painting a picture out of the information from the logs, and player point of view / treating people without bias, even if you know them.
What makes a staff team good?:
teamwork and good leadership. if either of these is lacking, then keeping a team afloat for a long time becomes impossible. it is also important to have good communication between the staff members
What is a staff team’s purpose?:
ensuring that everyone can enjoy their time on the server and that the rules and roleplay expectations are enforced. if someone decides to ruin others’ fun by breaking the rules, it’s the teams job to deal with them, so the round can continue smoothly
What kind of player are you?:
I’m first off a captain/RD main. I enjoy the thrill you can get from hectic rounds, and I love combat on ss13. I also love the Roleplay you can get out of this game, and adore the type of round where I can just talk with people for hours. a good example of my favourite type of round is the event Aeder held last week, where I sat inside an office, doing diplomacy with different factions, handling disputes and learning about the people and environment around me. I tend to play pretty dynamically, trying to match the roleplay level of the people around me. as an antag i can often go full monkeybrain, and act on instinct. (something I’m trying to stop doing)
How do you think you will change once you become a staff member?:
I hope not to change too much, though I think I’d become a bit less problematic than I can be at certain points. i already observe a lot, so not much would change there
The clown slips the HoS and steals his gun, spacing it right after. What do you do?:
first, I’d check if he’s an antag in the player panel. if it’s a no, I’d ahelp the clown, and ask him why he did it. I’d also ahelp Hos at the same time (if he didn’t ahelp me) and listen to his side of the story.
in the scenario that the clown did this unprovoked, and with no good explanation to why I’d give him a note with severity depending on if he realises what he did was wrong or not.
if he has a record of similar actions, I would ask for fellow admin’s opinion (if there is any online) and give him a short ban. in any case, if possible I would find an IC way for the Hos to get his gun back
(subspace transmission with its estimated location / getting the clown to retrieve it for them.)
if there is a history between the hos and clown (arrested previously/ being rude to him) I’d tell him off spacing the gun, and get him to retrieve it. slipping and such is allowed by a clown, as they have more leeway, but spacing weaponry is over the top in my opinion.
A non-antagonist is sabotaging the Atmospherics loop and pumping plasma into the distro, along with dragging around a canister and releasing it into the atmosphere. Assuming that an admin is cleaning up the after-effects, how do you conduct the ahelp with him?:
first off i’d send him to admin jail so he doesn’t do any more damage. I’d check when his account was made. I’d ask him why he did it, and check his notes, and records on other servers. if it’s a completely new account, and he doesn’t give me a godlike explanation as to why this happened I’d permaban them for suspicion of grief account, with the option to appeal in case i was wrong
there’s always the chance that another player tricked them into doing it, so I’d check his say log. if another more experienced player had made them do it, i’d ahelp them and ask why they told them to do it. non antag or not, getting a new player to cause things like this is in bad faith, and i would deal with them accordingly. (most likely a note if an antag, and a ban if non-antag)
if the new player had no idea that his actions would lead to this, i would give him a short ban/high severity note, and instruct him to read up on the rules
A chemist who is working alone accidentally mixes an explosive mixture inside of his chem dispenser, instantly killing himself and destroying the machine, along with exposing Chemistry to space. Nobody else was injured aside from him as a result of his actions. What do you do?:
most likely an IC issue, but i’d check what they were making to cause it. if they were making meth or such i wouldn’t act. if they were making bombs i would check for antag, and if they arent one, i would keep an eye on them in case they attempt to grief. if they are fairly new and seem confused in d-chat I’d send them a link to the chem wiki and tell them to mhelp if there’s something they don’t understand.