I have been following the “current state of roleplay” thread. Someone mentioned that medical is too shallow and we can’t make it deeper because people are too stupid. Not sure if that is true, but I agree that medical is too shallow.
The game might benefit from a “deep wound” system, but I’m not sure since I have never played with that. However we can have an intimidate impact on depth of medical and the relevance of medbay with one simple change. That change is: nerfing bruise kits and ointments.
They are simply too powerful for how available they are. Six uses on a single bundle, very plentiful, instant (not on yourself) and heal an absurd 40 damage.
I wrote about this is my medical guide. Toxic is the worst basic damage type to deal with because you don’t have any generic supplies to instantly heal damage like with brute or burn.
The core healing medicine already has a solution to our generic supplies problem in the form of reduced effectiveness at higher damage values. The inverse can be applied here. Reduce healing to 20, uses to three per bundle and make it not instant. If only this was implemented nothing would change because the effect is the same. Now you just need more supplies, but the effect would be the same.
The real change is: significantly reduce the effectiveness when damage is bellow 50. To lets say, 5 damage. However I would make them work through all clothes, because otherwise they become really hard to use in any practical way.
This will have multiple effects:
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First aid kits are just that now. First aid. They can be used to stabilize a person, fix imbalances in body part before medicine is applied, etc. But they can’t be used to fully heal you in a practical way.
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Indirect buff to brute and burn core medicine. With this nerf automatically core healing medicine becomes more relevant. Especially tier three brute and burn medicine.
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This also automatically makes the medbay more relevant and the job of the chemist more relevant. Tho making the chemists job more relevant might not be a good idea.
P.S. Can someone tell me why I can’t post in player feedback category?