[smacks] Livewire9000 Player Report

In-game report:

CKEY: pixelpoepleman

Your Discord: Sleep (moff)

Offender’s In-Game Name: Livewire-9000

Date (YYYY-MM-DD): 2026/02/05

Round Number: 55443

Rules Broken: 8

Incident Description: Continued growth of various contraband plants. Based on what others have said, they have also been breaking into departments to help themselves to whatever for whatever they feel fit doing.

In this round, they had grown deathnettles and produced various acid-based plants. They had mentioned a willingness to blow up the dragon that appeared, meaning a possibility they also grew explosive plants again.

Additional Information: Continued issue is continued. Between previous conversations, and the discussion had today during their processing, im pretty sure that the player themselves has difficulty understanding why murder-plants should not be made on a regular basis.

3 Likes

This player clearly needs to have a long conversation with older players and staff. I’ve witnessed some of the prior occurences as well. I do not think the person is acting maliciously, rather just isn’t acclimated to our gameplay.

2 Likes

I believe this has already happened at least once.

Take these questions with more than a few grains of salt, but keep in mind that the server stance on what qualifies as self-antag and/or powergaming has relaxed considerably since that conversation with the player took place. What was previously seen as problematic may no longer be enforced as such as we have tried to dial back as a team and let players have more creative (and disruptive) freedom.

This by itself is not an issue.

This has the potential to be an issue, but this is an incredibly vague statement that we can’t do anything with. The old rule about “do your job and let others do their job” has been reduced in scope significantly since this player previously found themselves on the wrong side of it:

Without an in-character reason, let other people do their job.
Are they actively disrupting someone else doing their job, or avoiding someone who is both ready and willing to participate in shenanigans? If not, then breaking and entering is probably not against the spirit of this rule and should instead be reported to security.

What exactly was done with said plants?

Again, what was actually done with said plants?


I have seen this player’s botanical habits as an admin matching what is described in this thread fairly recently, and I have gotten involved as an admin with it… on an IC level, such as by sending a fax to security to remind them that crew should not be allowed to keep inherently dangerous items.

I also do this with explorers and a number of other things that were previously considered to be powergaming - send security in to confiscate that shit. Players in rounds witnessing this sort of thing should be doing the same thing rather than telling admins, unless it’s particularly egregious or involves the gathering of items outside the scope of one’s job.

Creating a flamethrower is not feasibly within the scope of someone’s job, but growing plants for a botanist definitely is, even if they’re weaponized plants. It really comes down to how they are being utilized, or just how reckless they are being with them and whether they are making an effort to remain IC about it.

4 Likes

Based on past history, the most important question is probably whether or not they are growing them and then just dropping them all over the place in public areas for crew to use on each other?

2 Likes

I understand simple contraband plants might not be the issue in itself, but maybe its more of a powergaming issue like you say. If you’re to be pressing the ‘in-character reason’ for these things, then why not ask what reason they had?

From what I am aware with this round, there were three antagonists. A changeling, a ninja, and a space dragon. All three were handled largely by security forces and the unlucky appearance of a brig physician with a saw. What would be the in-character reason for consistently, for many rounds, growing deathnettles and other murder plants? I don’t believe the alert was ever even raised to red much less black.

I think their immediate response to the dragon being called out is telling that they actively hope for a chance to use the plants.

In this specific round, they did not actually do anything with the plants. Security was sent in and confiscated them while beepsky did their work on Livewire. I don’t think this inherently means they would not have either. There have been past rounds with them as an antagonist where similar happens.

Just a few days ago on Kilo, they spent most the round doing little to no observable antagonist work until they dragged a tray of deathnettles onto the evac shuttle. I threw those off the shuttle due to the danger they posed. Livewire asked why I did that, I told them they were a dangerous plant. Their response? Start throwing plants that fill the shuttle with acid smoke, blanketing nearly everyone.

As for the BnE, I was made aware of this by Sharla. Supposedly they had broken into RnD to print things, and upon being confronted about it by Sharla, they immediately ran into a teleporter to escape.

4 Likes

I saw this directly happen, they used BS tomatoes to teleport into science, print tools, print a bag of holding, then teleport out upon being confronted by sharla

2 Likes

I saw the acid plant use described earlier, or so I think. I think it’s actually the worst thing mentioned so far. I had assumed it was antag stuff and did not check, and now I find out about this, lol…

2 Likes

They were an antagonist in that round unless I’m misunderstanding what is being said:

This sounds like a hijack objective attempt as well, which is the only objective most full traitors get at roundstart and all the rest being priority directives that come and go.


This would be a powergaming issue if they weren’t a botanist - botanists always have a reason to grow plants because it is their job to do so. Their primary job is to grow plants for chef, but that isn’t their only job or the only kind of plants they can grow.

Offering but not acting on it when they aren’t requested is entirely fine. Getting raided by security as a result of offering to use them is a pretty funny outcome for the situation too, and reads to me like everything played out as intended - someone made dangerous things, security found out, security acted on it.

3 Likes

Brought this up as part of admin meeting just now and received consensus from the available headmins that all the behavior directly alleged in this thread is perfectly acceptable. Botanists are allowed to grow any seeds they want as long as they aren’t directly misusing them.

Security should get involved (as they did) any time a player is making dangerous equipment, but so long as that equipment is directly related to their job then it is a purely IC issue that security is expected to manage. This is true for robotics making mechs, chemists making grenades, etc.

If you ever have an issue where the player is blasting the station, or throwing acid around in circumstances that don’t qualify as antaggery or self-defense, please open a report on that specific behavior!

4 Likes