This was intentionally done to give the disarmed player the first opportunity to take it back, lest you forget this was directly intended to be a nerf to unarmed combat so that combat will favor the person with superior equipment. If you have been relying on shoves to save you from lethal combat (against security or not), this PR was directly aimed at forcing you to change your approach to combat.
Players with inferior equipment should be at a disadvantage that can’t be easily reversed in fights. If you end up in a fight with lethally authorized security without any means to defend yourself, you messed up at some point.
Adapt your strategies:
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Try utilizing slips to disarm - I even made a guide to easy lube that anyone can use. Not to mention soap and banana peels (especially with good potency).
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Try simply avoiding combat - stash evidence for collection later when sec is on the hunt for you and comply when they wish to arrest/search. Play innocent without overblowing it.
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Get better at running the fuck away. Nuka cola is available in vending machines and quite good assisting with this, but even without a speed boost you can do things like opening random doors you don’t actually run into.
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Try actually equipping yourself for combat. Most antagonists have a ton of options at their disposal and there are now pocket guns in every head locker at roundstart - target a department that doesn’t have a head.
Wallshoves were meta-defining, getting used to not having them is going to take some time.
Why do people keep insisting that this only nerfed crew or only nerfed antags? It nerfed an ability everyone has access to equally - the arguments that this somehow only nerfed antags or only nerfed crew trying to defend themselves from antags are both completely lost on me.