One of the antag players I look forward to spectating when they are on. I notice you always try to come up with a fun gimmick idea to lead your character and others in your path into.
I still remember the time Millii decided to brainwash crewmembers into becoming her goons, thus founding the moffia and taking control of the station before sec fought back.
A few days ago, you actually roleplayed as HeadRev, by making Millii one of the leaders of a new labor union, enticing crewmembers that were interested in joining and flashing them in this setting you helped create, the round culminating in a big strike. It worked so well, that security didn’t realize until late that it was actually a rev round, pushing players into roleplaying themselves since they had nothing meta to rely on.
All in all, great roleplayer, and I personnally appreciate how you do your best to set an example on how to roleplay as antag. You could get bitter or decide to sit on the sidelines and complain like others, but you are actually proactive and seem to have fun while doing it (I hope).
I didn’t write this post simply to express my appreciation though. I think there is room where you can improve your general RP, after having observed your antics for several months now.
You come up with good gimmicks that are rich enough to engage others, and manage to carry them well with your improv capabilities, however you seem to come short when it comes to the conclusion of the stories you initiate.
What I mean by that, is that your rounds when succesfull will reach a plateau at some point, where tension is at its peak and nothing can happen anymore without something drastic.
I believe this is due in parts to group inhibition, everyone is afraid to pull the trigger even when it is the only thing left to do, in my experience it is always pulled too late after a long time spent sitting around, and never too early.
It might also be due to not having planned ahead enough, I personnally think it is good to have a rough idea of how the story could end (my character’s death, someone else, a new normal like taking over the station, escaping etc.).
I remember during the Moffia round, you succeeding in storming bridge, emagging the comms console and telling the syndicate (me) that you had succesfully taken over the station but with nothing else for me to work with (I just said something like “K congrats” cause I really had nothing to work with IC that wasn’t excessive). It was clear that you didn’t think you would get this far, and thus you and others kind of shutdown and waited until sec would arm up and kill you all. You could have acted as the boss of the station, made demands, taxed departments, actually disabled sec etc.
I hope this is helpful in some way, this is my conclusion after having observed you during my ghost hours.