I am posting this here for those who don’t look at the Ideasguy threads. Said Ideas Guy thread: https://discord.com/channels/427337870844362753/1186442135252254791
Introduction
Exploration and Minings existance is threatened. I believe in saving Exploration and in part Mining by merging the two to use one shuttle and work together. What would usually perhaps be one Explorer all alone and three Miners spread out all over Lavaland is now four team mates who will work together for different but related goals and help each other. While I love Lavaland, the theme, the scary monsters and its outpost. I am unable to find reason to save it in this idea.
Preperation room and Dock
The Explorers and Miners would still have their own seperated preperation rooms with their work locker, hardsuits, vendor, and whatever else their job might require. For an early example of a preperation room look below.
The dock however would be a common area. Meant for both the Explorers and Miners to talk about their plans, do final preperations or store things meant for everyone. A cozy medium sized room. Preferably this room should be accessible from the main hallway so people who might want things from Exploration can easily request it and retrieve it. Maybe even with a built vendor to allow a somewhat consistant sale of Exploration locked items as transparant PDAs, Pandoras Pizza box or fancy guns at high prices for Security, Clown with the Cargo Budget card or any opportunistic antagonist.
Shuttle
The shared shuttle would be designed to accommodate 6 to 8 people with rooms for work related equipment such a mech recharger. This might also be a good situation to giving a round-start mech and allow players who are unaware of its functions to learn (and get stuck in space). For an example shuttle see below.
The shuttle should only be used for getting from A to B and not be a mobile base. This area should enable the chances for interesting situations and conversations to occur naturally.
Derelict Station
Serving as a very balanced opportunity for situations and rewards, the derelict station will be ideal to keep both Explorers and Miners busy for a reasonable tim. While Miners are busy mining along the exterior of the station the Explorers will be fighting off whatever creatures recide inside. If one or the other happen to meet an unfortunate end there is almost certainly at least someone else who will immediately come looking for you, thus ending (or at least mitigating) the age old classic assumption that the Miner or Explorer are always dead.
Asteroids
While not of interest for the Explorers this would serve as a very good location for extensive mining and would be a good use of a Fulton Extraction Pack in the case that the Explorers leave you.
Unknown Signals
On the opposite end we have unknown signals which unlike asteroids are of great interest for Explorers and a good source of illegal tech or other cool and interesting locations to explore. However, this is not always of any significant interest for Miners.
Drawbacks
-Lavaland will not have much reason to exist anymore and as such Miners will lose a lot of possible equipment to do antaggery. This could be solved by moving ruins to the Derelict Station asteroids.
-Supply might be left barren and more empty than usual by soft-removing Mining from them. This could be prevented if Cargo and Science are nearby and treat them similar to how Genetics used to be part of Medbay and Science.
-Possible initial confussion to the standard operation of experienced Miners when working with Explorers. Some may outright refuse to work with the Explorers or wise versa.
Future
In the future after this is created, PRd and merged. I’d hope to be able to implement the asteroid ruins from Lavaland to give antagonist Miners that extra buff. Something PowerfulBacon has mentioned for their Mining rework.
How the Mining rework would function with this I am uncertain. Perhaps these two are in direct opposition to each other or they will serve as an alternative, similar to the various engines Engineering has to choose from.
While not throughly thought through I think a special objective to Changelings to kill all other Explorers and or Miners (when more than 5 in total) would serve to be an amazing atmospheric series of events. Having your team mates picked off one-by-one.