Question #1 - Wikimody
- I heard nanites can kill ozlings? Why that happens, how to prevent it, and is it possible for them to have fully functioning nanites anyways (can they be healed for all damages nanites can heal)?
Correct! Nanites with programs that purge or heal toxin damage will do the opposite to oozelings, and vice versa. If you were to give blood purification or selective blood purification to an oozeling, it would start dealing rapid damage to them on activation!
However, this means that usually harmful programs related to toxins will be helpful for oozelings: Biological nanite programming has all sorts of healing programs, but it also has something that sticks out for us: Poisoning. This’ll deal toxin damage rapidly and cause vomiting (Slimepeople and Oozelings won’t vomit from it!).
You’ll also want to get harmonic nanite programming for the species sensor, which is how you can choose whether or not the nanites use blood purification or poisoning! Alternatively, if you don’t want to have poisoning in your main cloud, you could make a separate nanite cloud for oozelings at the nanite cloud controller. You can use a hand labeler to label the public chamber designed for most species, and the one designed for oozelings! (I would suggest spraypainting the difference on the floor as well, to really foolproof it!)
Question #2 - Wikimody
- I’m a traitor botanist and I want to make killer bees. How could I go about it?
This question is really out of my grasp- In an actual situation, I’d probably forward this to a more botany-informed mentor, or at the very least ask about it in mentor chat. Though, I’ll give it a try for the application, with what limited info I was able to scrounge up.
The most important thing to get initially is a beekeeping starter crate from cargo, of course!
Once that arrives, make sure not to open it until it’s in the place you want the apiary. Otherwise, it’ll bolt down wherever you opened it.
Grab the queen bee from the crate and place that into the apiary- Congrats, we’ve started a hive!
Be sure not to take all the honey, since they still need half a honeycomb for each bee in the hive. So- One full honeycomb for two bees! Not a bad trade.
Alright, considering killer bees aren’t exactly killer without a lethal substitute: You’re gonna want to get 5 units of your choice in chemical, and then inject that into the queen bee. That’ll make the entire hive you’ve built up use that toxin. Be warned, though: This’ll attract a LOT of attention if someone is paying attention!
Admittedly, if there’s a way to make bees constantly aggressive, which I’m pretty sure there is based off of rounds I’ve been in- I’ve been unable to find it or figure it out. Though, I’m sure that unwrenching the apiary and placing it somewhere public would get a lot of people stung.
Question #3 - Wikimody
- What straight wiring engine into powergrid means? What are cons and benefits of doing that?
(Admittedly, I may be very off here, but I’m going off of what I’ve been told and learned with my hours as engineer.)
Instead of having the engine’s power go through the SMES, and in turn managing how much power there is: We’re sending it STRAIGHT into the wires, cutting out the SMES from the process.
I’ve.. actually never done/had to do this, so I’m not entirely sure on the pros and cons, but:
++ We don’t need to worry about the power! The answer is “Yes!” as long as the engine is running!
++ Damage to the SMES won’t prevent power from running: Nothing short of SM sabotage, delamination, or turning off the emitters for awhile will stop the flow!
– Anyone hacking a door without insulated gloves will be fried with the full power of the SM.
Alternatively, if it’s a case of “The emitters don’t have enough power to fire, and we can’t generate anymore!”: You can grab a PACMAN (There’s usually one in secure storage!) and feed it some plasma. Pry up the floor tile next to an emitter, cut the wire that leads to the main grid and make a new node connecting to the emitter. Anchor the pacman onto that and turn it on: That’ll jumpstart the emitter’s power enough to get some shots off and get the engine running!
Question #1 - Ambiic - Agonizing Question
“What items have a unique and fun suicide mechanic to them? Similar to the Nukie disk suicide.”
This is a really, really cruel question. Just about every item has a custom dialogue, but not a mechanic. I shall power through, anyhow..
A list of the ones I was able to find!:
Nuclear Operative + Nuclear Auth Disk - Causes you to explode yourself after a really, really long primer.
Dual Energy Sword - Causes you to begin spinning around rapidly, before decapitating yourself. Your body will still spin for a solid 3 seconds while alive before it dies too.
Gavel Hammer? (No visual, but a sound effect!)
Fedora - Only works if male, makes you tip it and say “M’lady.” before death.
Package Wrapper - Wraps your corpse into a package.
Pepper Spray Deployer (Creates a cloud of spray!)
Flash (Flashes yourself)
Grenades? - Swallow the grenade and prime it.
C4 - Shouts “FOR NO RAISIN!” and detonates in a 3x3 radius.
X4- Instantly explodes, powerful enough to space tiles in a 3x3 radius.
Megaphone - Makes you shout ‘GAAAAAARGHHH!’ into the megaphone before death.
Bodybag - Opens the bodybag. Seems like it deletes your corpse, too..?
Mansus Grasp - Rapidly burns your limbs. Has a chance NOT to kill you, but only cripple?
Hand Teleporter - Teleports your head into a different Z level.
I probably missed a lot. This was a very exhausting question to answer.
As for how I got the answer, I went through the grueling process of codediving and then checking via a local. Just about every item has a unique message, meaning it was extremely, extremely difficult to figure out mechanics without a local, or an even heavier codedive.
Question #1 - Gilgax
- If you don’t know the answer to a question, what ways can you get the answer to? (Searching the discord, knowing what’s right/wrong on the wiki, code diving, running a private server, etc.)
In terms of an actual question, you might be in the round already. In that case, running a local isn’t ideal: So, for an in-round-question, I’d go off of a mixture of my own knowledge where I know it’s reliable, codediving for more niche questions, and the holy grail of it all: Mentor chat. While every mentor is informed, it’s a team of mentors. If you’re not sure on a topic, there’s a mentor who is.
If it’s a question for #questions, or something asked in a discord with a lot more time to work with: A local host runs perfectly fine. Like this application!
Question #2 - Gilgax
- how do I roleplay better?
(This FEELS like a rules question, but it doesn’t feel like something you would want to escalate to ahelp. There’s also not really an answer to a question like this aside from experience/practice!)
And yes, I mentioned it earlier in the application, but I have read non-staff-conduct!