Jaxson Smirnov player report

In-game report:

CKEY: unknownautistico

Your Discord: unknownautistico

Offender’s CKEY: Unknown since ckey removal

Offender’s In-Game Name: Jaxson Smirnov

Date (YYYY-MM-DD): 2025-08-24

Round Number: 53638

Rules Broken: 1.2 no powergaming

Incident Description: As I was part of the Xenomorph antag crew, We had hidden in maints for most of our time being alive. Once spotted, about 7 different mechs came at us way to quick for them to be made after sighting us. From what I remember, there were 2 clarks, 2 odyssus, 2 durands and a gygax. There was no bounty for the Durands or Gygax so they shouldn’t have been built.

Because of this, a round ending antag was quickly pushed back and defeated holding no real threat to the crew. Having this many mechs for a “just in case” is hella powergaming and instantly shutdown a potential gimmick involving diplomacy.

Additional Information: nothing against the guy but holy shit, that’s just cheating

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I can add to this they also had a syndicate Modsuit as a non antag dont knwo from where.

And the only other antags at thats point were swarmers ( which security and engineerign easilyl dealt with) and a singular vampire

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Alright, since I was in this round and was a part of the issue here Ill add my end.

As added by wue, the biggest threats of the round this far were swarmers, a tot, and a single vampire.

Swarmers were largely handled, by the one officer (PKP) and myself.

The traitor was largely inactive as I had both been informed of their actions, and actually happened upon their goal item. I informed them of such, and let them off with a warning. They then proceeded to spend most the round working in library to construct a vault.

The vampire ended up being my atmos tech, Pepper. I almost instantly found their lair with PKP while looking for remaining swarmers. We ended up starting to smash the room and got into a small scuffle before making a point to not make any issues for eachother. I do not believe Pepper did anything else the rest of the round. Nonetheless, this was not known to anyone really outside of PKP and myself.

This is important because no other threats or antags were visibly causing issues for the majority of the crew. Given all others were non-aggressive or dealt with, there was no reason to make combat mechs at that time.

This ends up coming into relevance as a pyro anomaly forms in armory where both Pepper and I respond. I find a Durand inside the armory, this is a surprise to me as I had not ordered for one. Apparently PKP tried to tell me of such, but I must have missed the radio message as I was messing with the TM’d gas rig in atmospherics most the round.

I should have, as acting captain, ordered the Durand to be smashed then and there. However, one way or another, I did not give that order. I suppose the thought did not cross my mind, but it should have which is my fault. For whatever reason, I just did not recognize the Durand in armory as an issue even though I had never ordered one to be built.

Jump forward some time, and xenomorphs are reported. I, as a result of getting reports of multiple xenos, order for the crew to arm, raise black alert, and order more mechs to be built. This ends up being several mechs as reported above, which are delivered to the scene of the fight. The result is the xenomorphs getting stomped relatively quickly.

I was personally only aware of the one in armory being constructed prior to my order. However, based on the report, it would seem most of these combat mechs were made before the xenos showed up.

I personally do not think the mechs were an issue if they were made after the order and the xenos were spotted. Xenomorphs are a well known round ending antag that win almost every time they roll. For the crew to have any realistic shot of survival, multiple mechs or excessive weaponry and coordination are required.

This does not, however, fix the issue of the mech(s) being made before the order and xenos.

3 Likes

Ah there was a durand and gygax in the armory from us fighting an earlier antagonist, iirc.

There was reason for them to be there

Dynamic gonna dynamic.

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Please do not clutter report threads with conjecture and personal opinions:

Related posting is ALLOWED only if you are objectively contributing to the report, for instance pointing out something everybody has missed or are referring to a rule.

Unless you are pointing to specific rules being broken, you should only post if you are directly involved.

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Alright then.

I began my investigation into this on the 18th of September, and asked around internally. A bits been going on recently for me, so I want to dispel the notion that I have been ingoring this lol :smile:

Anyways; Here is a rough timeline from logs.

I want to emphasize how painful this was as mechs do not correctly show attack logs with both user and mech information attached, nor is mech construction correctly logged. All data compiled was done manually with search keywords about 60+ times.

[quote=“RKz, post:11, topic:27219”]

I have removed most the image links due avoid ckey association, but I can attest every entry above has an associated log.

Overall, the pictured painted by logs, and by account from private messaging, is that 2 ripleys, an odysseus, and possibly a combat mech was made during/prior to/ or directly following the swarmer infestation.

I really don’t think 1 swarmer was really a threat to need mechs for lmao, but I can confirm seemingly that is what they were built for. So this is a credible action to report.

I’ll process this, but it just as likely could be really unrobust people as it was Jaxson jumping the gun. A pattern will need to be established, and I’ll look into that in the future.

Thank you.

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