I can’t edit my old feedback thread anymore, so I made a new one.
Most of these characters have some written backstory and extra details that I don’t want to share, I would much rather understand how they come across in-game above all else.
A foreign botanist who can’t read or speak common, be it messages on their PDA or writing on paper. I know full well they’re not going to be liked by everyone, being a foreigner, but I hope I can use the language barrier to give more interaction to the AI, curator and any other crew capable of translating, aswell as exploring ways to communicate besides the standard ones.
When playing this character I will generally disable my PDA messaging and pretend I can’t read things written on paper, since I see those as really cheesy and unfun ways to bypass a language barrier.
Seeing as they’re still a fairly recently made character I would very much like to improve them as much as possible before I get too used to playing them in a specific way.
A fairly religious engineer/atmos moth who has an unhealthy fascination with fire, going so far as to worship it. If he’s the one who set up the SM, it’s not uncommon to see it surrounded with candles afterwards, as a way to please the divine flame and protect the SM.
Ignis is my oldest character as of writing this, he’s a few months old and I’ve scrapped all the characters that were around when I made him by now.
Short height, short tempered cargo moth who enjoys working with large amounts of money after their poor upbringing. They’re a lot more likely to stand their ground or fight back than my other characters, but that doesn’t mean they’re any good at it, they can barely take a hit too (See: Frail Quirk). They used to enjoy smoking, but that got them addicted and they just can’t stop any more.
Made just as recently as Floris, and I’ve had a few bad rounds as them that I’m not particularly proud of. Hoping to use this feedback thread to avoid that in future and have them be fun to interact with.
Fairly peaceful ethereal doctor, takes an interest in bodymodding and augmentation, even having one of his own (prosthetic limb). He’s more likely to try resolving a situation peacefully. They care about their coworkers too, often giving them gifts or trying to improve their shift, and for the same reason he’s quick to report any issues to command staff to get them resolved.