Your CKEY (Including any alts you have):
Your Discord Name (Including any alts you have):
How often are you online to help? (Timezone):
I will mostly be available in the evening and on weekends. CEST
What changes, if any, would you bring?:
I don’t think freshly minted admins are able or should be able to make any big changes to how things are. Not that i am interested in that either way. I would probably look into updating existing outdated policies like the virology policy once i have experience in admin related things though.
How old are you?:
Why do you want to be a moderator?:
Short answer: Be the change you want to see.
Long answer: On one hand complaining about certain things or about the state of RP for example always felt wrong to me without being part of the admin team myself. On the other hand becoming an admin is something that i’ve been wanting to try out for quite a long time now. I have never been a real admin in a community before. So this will be a completely new experience for me. It is an experience i am looking forward to though. Again, i can’t promise that i am going to be a good admin. I can only promise that i will try my best. If that is not enough then admin is not something for me i suppose.
How long have you been playing SS13?:
2019-12-21 when i first logged into beestation golden. Other servers i’ve played on are nsv,clover and baystation. I never really felt the need to try out other tg based servers, i was happy with beestation.
How long have you been playing BeeStation?:
On a scale of 1-10, how skilled are you in SS13?:
On a scale of 1-10, how skilled are you as an administrator? (this can include past games):
Probably a 1. I have messed around a bit with admin tools on a private server while testing small code projects and i’ve read the guide to admin tools on the wiki. Apart from that nothing.
Have you ever been an admin or moderator on another server? This is not limited to SS13:
Not really no. I’ve been an admin on an Rising Storm 2 Vietnam server but i would not call that admin experience really.
Do you have any alternate accounts on SS13? If so, could you provide their CKEY?:
- I think i am overall a rather patient and calm person.
- I value honesty alot, and consider myself to be an honest person.
- I like helping people out wherever i can.
- I am dealing with a bit of anxiety right now. Don’t think it should affect my adminning though.
- I can get very stressed out about things. Trying to improve that though.
- Can be a bit insecure about myself.
- I do not enjoy ss13 as much as i did for example a year ago.
Is there anything that gets you really mad, real fast?:
Obvious lying, people that destroy other peoples enjoyment/fun for no reason whatsoever.
What do you think is the most important trait for a staff member to have?:
I think being able to judge a situation as objectivly as possible, being patient and consistent.
What makes a staff team good?:
Consistency in rule enforcement and communication/teamwork. Aswell as being able to rely on your fellow admins. Making sure that ultimately the players enjoyment is what is the most important part and not the admins enjoyment.
What is a staff team’s purpose?:
To create a healthy, friendly and fun environment for all players.
What kind of player are you?:
I was very interested in the mechanical side of things when i started playing ss13. I would use all sorts of ingame mechanics to try and create fun gimmicks out of it.(Hosting a radio show with circuits, spawning kudzu in the xenobiology containment chamber then roleplaying it out with the RD and rest of science, things like that) Recently, i’ve noticed though that only the roleplay aspect of ss13 is what keeps me playing. That is why i basically stopped playing science. Security, medbay or even engineering have alot more interaction with the rest of the crew than science just does not have.
I overall consider myself to be a helpful and nice player that likes to roleplay with people.
How do you think you will change once you become a staff member?:
I think the hardest part for me is probably finding a middle ground between being too harsh and too lenient. I don’t think that is something that can be learned other than through sheer experience. Other than that, i don’t think i will change at all.
The clown slips the HoS and steals his gun, spacing it right after. What do you do?:
Bwoink the clown and tell him that stealing the HOS gun is self antag and that he shouldn’t do it in the future. Probably give them a note, depending how they interact in the ticket.
Afterwards respawn the HOS gun (as it could be a traitor objective) into his office with a centcom announcement to make sure everyone knows.
A non-antagonist is sabotaging the Atmospherics loop and pumping plasma into the distro, along with dragging around a canister and releasing it into the atmosphere. Assuming that an admin is cleaning up the after-effects, how do you conduct the ahelp with him?:
Adminprison them to stop them from dragging around the canister. Bwoink them to explain themselves but this is basically 100% a permaban. Even if it is a new player, you do require quite a bit of game knowledge to plasmaflood. It is not something that a new player can just do.
A chemist who is working alone accidentally mixes an explosive mixture inside of his chem dispenser, instantly killing himself and destroying the machine, along with exposing Chemistry to space. Nobody else was injured aside from him as a result of his actions. What do you do?:
I think this has happened to everyone trying to make meth before. Making meth could be a break of the “do your job” rule, but as long as he doesn’t have severe notes regarding that then it shouldn’t be an issue. This is an IC issue. What i might do if i have the time is check what exactly caused the explosion. Happened to me before that a non subverted/malf AI mixed water/potassium while i was standing next to the dispenser just because i complained about them being incompetent over comms.
Also if any admins want to quote my notes then they have my permission to openly do so.