Basic roleplaying tools

No, yes, the hell is exploitable info, and no-ish.


Outside of being a nightmare to moderate on larger servers, flavor text is rarely ever:

A.) Used correctly
B.) Tasteful
C.) Actually useful
D.) Additive to the overall experience

Don’t get me wrong, it can be all of these things. But I have yet to see any evidence in my many-many years within SS13 that it will be any of those. Even when it is used in a general sense, it’s rarely additive to the overall experience in a way that justifies the admin overhead.


Character customization is cool. Go for it.


Like what?


Ah the lore argument. We already have lore. We have the common lore between most modern SS13 forks. I fully believe that is all we need. Whenever people try and talk about lore or whenever people try and draft up new lore for Bee it’s always hyper fixated on the minutia. Smaller details that’d really only be relevant to our tiny corner of space and nothing else. In my humble opinion, I think this is a terrible approach and hurts the experience more than it helps.

Having lore that actually focuses on the grander scale of everything and focuses purely on the setting more than the every-day minutia does WAY more for the game than anything else.

This is our lore, and it’s open for everyone to contribute towards. I don’t personally see a need to divert from the common lore.


Lmao, I do love that my off-hand joke is the most commonly cited example for not having flavor text.

Edit: Should also be added that it’s almost never cited as a serious example (I hope, if you are stop). Pointing at only this and saying, “everyone against flavor text has no legs to stand on” is about as reductive as the people pointing to the one copy-pasta as the main reason to not have it. It really doesn’t make you any better

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