An Actually Well-Written Analysis of Naming Guidelines

Ossian Kemppainen approves this message.

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This was genuinely very well wriitten and if the staff did provide a change to the naming guidelines, I personally would prefer it to follow your exact rules. Thank you very much

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When I put my little brain to something I can write well.

Yeah that’s an actual problem that arised a handful of times, it’s specifically why moths were forced to only be latin
allowing other languages or creative names with heavy clear restriction (like lizards and hyphenated named needing to describe an action) is a much better option than freeform “one word” with rather unclear exact limits

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Read and appreciated, this will probably help our admemes if they decide to look at it.

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to be fair… they were more strict when I wrote them up

It was ruko/staff that expanded it slightly on implementation, unsure on specifics

Light sources and phenomena (supernova etc) and clothing

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I have Beats-The-Monkey. I got the name admin approval for before I started using. It’s a cross between Beats The Meat and Spanks The Monkey, both masturbation euphemisms. My character has a strong dislike for monkeys and wishes them harm. He enjoys Xenobio, where he feed living monkeys to slimes. Genetics where he can torture a monkeys genes. Viro, where he can test deadly virus’s on monkeys, and Chef, where he likes to dress up in the skin of the dead monkeys he has slain and fed to the crew.

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Not throwing shade, just trying to highlight some names that could be considered too much.

Sorry I forgot to finish the point of that reply.

I meant to end with a note saying that if you think your name might bend or break the guidelines, ahelp it before using it. It saves a lot of time all round, avoiding notes, warnings and bans.

EDIT: Don’t get me wrong, I am all for discussing rules and finding ways to improve BeeStation as a whole, just ask before doing something that might cause hassle.

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Fucking knew it and am Glad I didn’t Ahelp over it now.
when I first saw it I was thinking "that is SO close to “spanking the monkey” " and I lowkey cringe when I see it.

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Very well thought out post here.
The post is a little hidden away now but earlier I made a simlair adjustment which was the following:

  • Apid: MAY have a flower related name first or last name. Names that resemble clever bee-puns or names involving buzzing.
  • Ethereal: First name is any celestial body or name that sounds like one (look into Greek/Roman mythology for inspiration if nothing else), Last name MAY two capital letters or more.
  • Felinid: follows Normal human names with optional asian orgins
  • IPC: Robotic Acronyms or Model identification numbers consisting of 4-10 Numbers, letters and hyphens. Human names are not appropriate for IPCs. (this can be kept the same)
  • Lizard: Hyphenated names describing some action, or names following Ashwalker naming conventions.
  • Oozeling: First name or surname may have a color based name, having a surname with “son” is optional
  • Moth: Latin (or psuedo-latin) species name, a word object, concept or event of some special significance to the character.
  • Plasmaman: First name is or sounds like a periodic table element

Which has it’s problems too, since finding a good acceptable standard that will hopefully keep everyone happy is differcult as balls.

I personally have no issues with people “toeing the line” on the names since having uncoversional names shouldn’t be a problem when you are an alien species.

I think felinids should have eastern sounding names in general and just cut out the generic human names from it, so you can have like asian or middle eastern names since it would semi follow other games naming structures for cat people.

Also again, the main point that needs to be removed from the naming policy is single word moth names, since those are what keep causing these shitstorms.

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A small section I forgot to add was this
" All names guildelines for speices are optional to the player
however any name relating to IRL references or memes are not acceptable."

Though I understand that some dislike the single word moth names, I think people are entitled to name their moths single objects if that’s their choice. However if they were doing it to relate to a meme, then it’s an issue. The problem with moth names imo is that their guidelines is that they are being punished for not following the name convertions exactly how it’s written down.

I would actually like that idea too. As the post above states, Felinids are able to follow more than one culture…while Moths can’t really.

This isn’t an issue with just moths by the way. Apids and oozelings also have very strict names but they are a lot less popular races so you rarely see reports on them, that being said they should be fixed too.

Actual shame as it could have been a nice template

Chlorine Trifluoride too

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TBH, I half expect a boink and a name change request every time I play them. The core reason behind the name itself is my 30 year old gaming mantra: “It’s a game, reminder to have fun”. Even my current username is a “hi there/hit here” joke from Farscape.

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I went into this with a genuinely open mind… But honestly, about half way reading this I have a hard time believing that your arguments aren’t just intellectually dishonest for the sake of it. I have such a hard time taking this thread seriously because of it.


Oh come on.

The rule very clearly states that you’d use the name, not the designation. P/1999 XN120 is the designation, Catalina is the name.

Good question, it’s something we’d usually ask for fairly out-there IPC names.

N…No? It’s locked to a very specific Icelandic culture. As a default, the surnames are predominantly patronymic. With the rarer matronymic genitive -dottir… Or the much much rarer patro/matronymic suffix -bur.

It’s a fairly small vocal minority, all things considered. I’m very much open to the idea of changing the guidelines, but don’t over-exaggerate the response.

I’ve spoken my piece on this.

There are several IRL humans with the same name, yet that somehow doesn’t limit their uniqueness.

There :clap: Is :clap: No :clap: Per-round :clap: Canon :clap:

Objectively untrue. I can point to several different servers that have naming as part of their rules. To save characters I’ll just point to Baystation as my primary example.

That’s a failing on the Admin team, not really on the guidelines. Internal policy is pretty clear about not granting exceptions to names. Further still, if an admin has to add a note explicitly stating that a name is OK, it’s almost always pretty obvious that the name isn’t actually OK. Instances like CBOS and Trutherbringer shouldn’t have happened if policy was followed. That is a failing on us, but it’s not related to the guidelines themselves.


This alone kind of cements my theory that the issue is morso with a failure, or refusal, to understand some of the guideline’s basic principals. -son is a patronym. It’s the only patronym that’s part of the Icelandic naming scheme referenced, which is what oozelings are based on. In very recent years, Iceland has been expanding their scheme to make the gender-inclusive suffix more attainable, and it’s certainly something we can look into doing as well… But it doesn’t really change how flawed this initial argument is.

It’s not allowed because it’s not a real single word. It’s a grammatically incorrect compound of two concepts. You would have to purposefully misrepresent the statement to come to this conclusion… Perhaps that’s why you included the initial, “what is a word” line-item.

I mean no offense when saying this, I wouldn’t classify Tinea as being something with a ton of thought put into it… It’s literally just the Latin approximation for Moth, as you said. It doesn’t really convey anything of meaning. The main reason I’d say it’s borderline would be because it violates one of the most clear-cut parts of the rule, that it shouldn’t contain the word “moth.” That being… While following the rule-as-written, it does admittedly violate the rule-as-intended.

That being said, I’m fine with it because it at least puts in some level of minimum effort and sticks to the latin portion of the ruling. But it’s not what I would use as a good example of a creative moth name.

A common moth name argument I see brought up is Milii. But, as I explained prior, this is a name that does actually have some thought put into it. Milii is a plant with a significant amount of meaning across several cultures, and, more importantly, it’s a plant that moth larvae in particular adore. It’s not particularly deep, but it does enough to establish an interesting name for the character whilst following our rules in their entirety.

While true that it technically meets the criteria our guidelines set out, a majority of these still don’t really pass the sniff test and would be asked to change their names. Either under our admin discretion rule, or, more likely, under our roleplay rules. Without making the rule significantly more restrictive, this is a concession that we’re willing to live with for the time being. Interestingly, your proposed guidelines do nothing to address this.


The proposed alterations themselves are fairly benign and I don’t personally see them doing much to change the current situation. They largely only include minor alterations that appease specific individuals, which has limited value at scale.

I mean no offense when saying this, I wouldn’t classify Tinea as being something with a ton of thought put into it… It’s literally just the Latin approximation for Moth, as you said. It doesn’t really convey anything of meaning. …

Let me explain the reasoning behind the name.

Tinea Ver is short for Tinea Veris Temporis, her chosen name, roughly translating from Latin to moth of spring time.
She was born on March 23rd.

I’ve recently revised Tinea’s backstory and added a new layer onto it, following TG’s common core.

Her reason behind picking this name apart from the obvious birthdate is to protect her true name,
Lomographa Vestaliata Spatio-Feruntur Lucernam.

Lomograpga Vestaliata being a moth species and the rest just space related nonsense that i threw in to extend the name.

To allow identification within human society, moths are eventually required to pick their own legally recognized name. Some regard this as a meaningless formality and will pick at random, while others, seeing it as an opportunity to further exploit their amicable appearance, may choose a name that humans could find cute or amusing, much to the chagrin of the officials that have to approve the requests.
https://github.com/tgstation/common_core/blob/master/Species%20of%20the%20Galaxy/Moths/Moths.md

Tinea falls under the second category here.

While I genuinely applaud the added work put into the backstory, was all of this prepared in advance before you picked the name? Or was it something you developed after the fact? If you truthfully had all of this written out before selecting the name Tinae, then I’ll retract my comments. If the developed backstory came after the name was decided, then I respectfully maintain my position.

The full name, Tinea Veris Temporis, was added maybe a few months after I created the character,
Her true name was added much later however.

They were not added as a result of the drama surrounding the naming guidelines, seeing as the character is almost a year old now and this is the first time her name has been actually brought up as an “issue”.

This is just simply how I develop my characters,
I make a base, play with it for a bit, and add more and more details as I go.

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That’s generally what I figured and will stand by my initial point. Which, for the record, doesn’t dimish the effort put into building the character in post.