there would probably need to be more ghost roles if lavaland was gutted, as it is the only 3 of worth (Free golems, syndie base and ashwalkers) are all on lavaland so removing them would probably make ghost spawns worse than they already are
Free Golems and Syndicate base are both easily moved into space. (Syndicate even already has a space base)
Golem ship might even get to be operational
Ashwalkers would not be so easy and I would miss them quite a bit.
i value the ashwalkers
i love the funny tribal lizards
space ashwalkers or i cry
also with golems, they rely pretty heavily on minerals. Canât see how that would work in fuck nowhere space
Who said they would be in fuck nowhere space? Theyâll have ships to salvage too.
consider playing as a miner on NSV, which is all spaceships and asteroid mining.
That said, bringing in NSV-like asteroid mining on Baconâs supercruise might work.
you mean a ship⌠Test??
Step one: Steal and hollow out the NSV ship maps
Step two: Apply random maint generation
Step three: profit
The life bringers are also pretty isolated, and what if the ash walkers adapted to survive on the broken chunks of lavaland?
Copy /vg/ i think they still have asteroid mining.
Well some people like myself donât really like communication with others as it is hard and I suppose being able to play alone and not have some random asswipe ruin the shift for you is nice
ss13 is a social game, if you donât like socialising you do your job suck it up and do it anyway
i want to go back to the old asteroid maps.
not these shitty gray asteroids, either, i want my RED ROCKS back
replace ashwalkers with an IPC void cult that spawns with the old NASA voidsuits. gameplay consists of hurtling yourself into space in the hopes you hit something.
yeah, red rocks fucking rock.
Remove station z-level. All rounds are now building a base on lavaland.
would be a cool gimmick to have a server based around a lavaland station. Icebox sort of does it.