“Oh I mean, One time someone told me that using the suicide verb on certain items like the nuke disk gave a cool effect, I was just wondering if there were any others”
i forgot to give a response ( sorry).
when you are at the last step and are at the wires itself , the reset wire is labled with a star ;3
+1
“I think i see what you mean. i do believe with cable coil you can use the suicide verb to strangle yourself to death.”
- a ttv cannon is a traitor item for 14 tc only able to be bought by scientists
- The best ratio i can find is of oxygen to plasma of 97%-3%
- escalate to ahelp
yeah I’ll give you my +1
T:+2
I forgot to add my +1 here lmao
T: +3
Good day! 300 hours is indeed not much, but I believe your answers to the following questions would be the decider of such:
- What are all of the ghostroles? Name me one and their characteristics.
- How do I cook as a chef?
- How do I set up the Supermatter Engine?
BONUS:
How do I make silk?
- The ghostroles that you can choose on setup character are: blob, xenomorph, nightmare, space dragon, midround nuke ops, midround wizard, abductor, space pirate, revenant, spider, swarmer, morph, prisoner, fugitive, fugitive hunter, ninja, and slaughter demon. There are also ones that only appear on the spawner menu (it has a picture of a swarmer and a ash walker). Some of the ones from there are: ashwalker, preserved terrarium, free golem, malfunctioning cryostasis sleeper, and some only available through explo team, such as the remaining residents of charlie station, a vip, a hunted syndicate, and a team of scientists left on an abandoned station. There is also sentient artifact which falls under explo an spawners menu. One of those ghostroles, the swarmer, spawns at the gateway, and can use non-welded air vents and scrubbers to travel around. They can eat any metal, or glass, but cannot cause a hull breach, or disrupt power supplies (unless you play smart around airlocks). They have the ability to make shields, which block the way of crew, an electric trap, which has little health, but if crew walks into it, they are stunned, they can heal themselves, and they can create another swarmer at 50 material. If you are a swarmer, and press ctrl+leftclick on a stunned crew, you can transport them to a safe location, with energy field handcuffs on.
- Guide to Food - BeeStation Wiki
- Guide to the Supermatter - BeeStation Wiki
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“i am a scientist, but i still can’t find it in my uplink, it is not under role redistricted either.”
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that is the most optimal ratio for trit to from, but if you are making a trit farm it is better to a use 90% to 10% ratio, since waste gas will be also be created and dilute the plasma too much after a while. Though i fully accept both the ratios as a valid answer.
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Good
The first answer is very good, but for the other two, it’d be better to first give them a pointer to what they should be doing, and then give them the wiki page, especially so for the SM engine, which may be a time-sensitive in rounds where there is no engineering.
(sorry for the wait i didnt realize it was a followup question)
apparently it is currently restricted. apologies, you cannot obtain it.
Alright perfect, that was the answer i wanted.
+1
T:+4
We’ll be accepting this at a total of +4
Welcome to the team!
