so today i saw that mechanic i dont see often which is when penetrator rounds go through walls, damn that shit is neat, i would love to get killed by this again but normal weapons should pierce just one wall.
Would look so DOPE ! And would be usable for new strategies.
Or there could be 50 -70 % chance for normal weapons to pierce walls
Isnt this implemented in a sense? All the wall girders have a chance to let a bullet go through, if the wall hasnt been completed yet, adding much more ( like a chance to pierce normal walls ) would just devalue piercer rounds and make guns somewhat op. It would also make guns fucking impossible to use in a precise way. Picture this: cargo bought guns and some armed officers spot a ling in med maint. They shoot, ling goes further down the maint, bullets miss. Result? Half medbay fucking dead by a shower of bullets out of nowhere. Definetly hilarious, not fun however.
Edit: or as a traitor it is somewhat challenging to get a person to stay in a secluded area with you to shoot them. Now its just a matter of waiting for them on the other side of the wall and shooting them with no clear indication as to WHERE the danger is coming from
Hard is not impossible. And guns are not exclusive to medbay maint. Even sec maint, for example can lead to brig phys area. So you can shootup an already healing officer. Or captain office. Or chemistry.
Thats what we have piercing shots for though. Simply making piercing a wall a matter of “have i brought enough lottery tickets?” Is not only removing the function of a t item, it also makes it easier to get away with crime. And guns are supposed to be one of the loudest options you could ever choose.
stop with your good ideas i swear to god people like you are the bane of this server
maybe lets give a random chance to instantly choke to death while eating when youre at it
In general, with piercing rounds, you are only aiming at piercing one wall, due to the fact that you usually cant fit two separeted rooms on a single screen. This also adds uncertainty to gunplay, which is not a healthy practice. Traitor items usually feature unique functionality due to them being made specifically superior to the alternatives, due to the fact that there is such a limited supply of them. You can try with normal ammunition infinetly, however. As long as you have metal and a hacked lathe.
Also the very idea of adding chance to guns specifically is very… VERY misguiding. Guns are supposed to be the weapon of choice which feature NO moving pieces, NO uncertainty, NO shenanigans. Just a RELIABLE choice. If you want something like uncertainty use a clown car, a hot potato, a sleepy pen, NOT GUNS
I mean we might dissect the very reasons his ideas suck and in doing so give a well defined structure to what we like and want from a mechanic, which we can use as a base of suggestions to that mechanic in the future
A better idea to propose regarding spicing up the piercing bullets is: limit the penetration considerably (1-2 walls maybe?), And make it so that air leaks out through the hole (give it a huge fucking sprite, since the issue has to be identifiable). Would make it a reasonable strategy to shoot at the toxins mix room to sabotage it, or shooting an opening to space to siphon air out into space. However this change might be seen as more annoying than cool, since it requires engineers to put in actual work. Not that engineers shouldnt have work, but introducing them with such a challenge might be met with resistance, and as such, the idea should be canned until
A) community of engineers ready to do their job
B) better suggestion made
In fact, making some sort of an instrument to make atmos holes in the walls is a very appealing idea to me, not necessairily tied to piercing shots. Even something like peeper drill would work. On use on wall leaves a fairly hidden, yet distinct sprite which indicates a hole. If interacting with the hole, you peep through and see in a binoculars fashion, except some vision is obscured. Atmos gasses can leak through the drilled wall. Bullets can pass through a drilled wall.
Should cost a fairly small amount and maybe have a distinct in hand sprite and a moderate use time to balance it out.
Edit: MAKE THE DRILL JAM IF USED WHILST CLOWN MASK IS EQUIPPED