Wizards in their current form don’t fit their lore. Wizards are wacky space meme guys with opaque objectives and even stranger methods, what the hell do they wanna come kill a bunch of researchers for?
Wizards should have auto-success objectives that encourage a gimmick.
“For too long the tyranny of doors has befallen mankind, ensure that there are none of them on the station by the end of the shift.”
“The captain is doing a poor job as king, depose him and show them how the wizard federation rules.”
This would encourage role playing and get rid of the current wizard “murderbone kite around the station with the Thor hammer” business we’ve all been dealing with.
your second objective is so funny, I would love to see that, it could create clash between crew and inwars too, half crew on wizards rule and half on original captains.
I don’t see how it’d be different than any other objective that can also be used for meta grudging.
Ahelp and player report meta grudging if that’s an issue.
I mean give an example of metagrudging so I understand what you’re getting at
I’m not sure if I really understand what metagrudging is outside of like carrying salt into the next shift
Durr metagrudging is “i dont like this player so i will target them and ruin their round” if you have choose your target objective thats green card to choose and kill player you hate most
I like this, I think wiz objectives would be at their best when they’re not so outrageous that it precludes crew negotiation, but just inconvenient enough that few would cooperate outright. Wiz is simply more entertaining as a chaotic-neutral force.
actually identical to traitor’s.
since their objective is too obvious so that we must do something against them always, but also wizards can’t avoid becoming murderborne.