Why people won't play as captain

Thats why you always have a gimmick. I change it every round i play as captain so im never consistent.

Ig the consistent gimmick is im not consistent with my gimmick.

I was expecting more people to choose to not be constantly worry of being killed by anybody.
The treat of anybody killing the captain was worst when members of command could be traitors.
Now people just don’t play command, which is maybe worst.

no matter what job you are theres the chance of being killed by anyone. Death is an inevitable part of the game, so being more likely to be killed isnt THAT much of a deal breaker. Besides, if you get killed as a Captain its more likely someones going to try and find and revive you than if you got killed as Assistant #7

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Same reason I don’t play HoP.
I hate being the only head.
When I play HoP thre’s no heads.

Also as captain you don’t get to really RP or interact because you are always busy doing shit.

I’d LOVE to captain a Greenshift but thats never gonna happen…

Also since I made admin now I can’t play a head without deadminning and I wanna get my admin hours up.

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I don’t play command period due to all of these

I just wanna chill, move crates around, and clean floors.

(Also I was dropped on my head and not very intelligent or social)

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I’ve played a few shifts Captain lately and I have to agree with others that a big part of it is it’s extra demanding because you also have to fill the roles of other Heads as they’re not present. Leaving on all channels on your headset means there’s a constant stream of information to examine and respond to, which really should be just left to the department Heads.

I’ve already posted in a poll in another thread that I think a large part of why Command is often empty is due to popcap, though a follow-up thread to this one about why you don’t play as the appropriate Head of your department might reveal some other interesting answers. Part of why I don’t usually play HoS is because I’d rather just do grunt Sec work and not the Command responsibilities.

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If more of the HOS’s responsibilities were shared with the Warden (AND IF MORE PEOPLE PLAYED WARDEN!) then HOS wouldnt be such a hassle. Doubly so when there is no captain and you have to act as both Cap and HOS and sometimes Warden if there is none.

“Because I am super unrobust and die if someone sneezes at me” isn’t on there.

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STRESS.

For me it’s personal preference to not play command. I don’t even have captain unlocked!

I don’t like or play SS13 for the antag-target dynamic, instead I play for how it spices up a round. The goofy RP aspect is what keeps me playing and coming up with fun gimmicks.

As captain I don’t really have much of a medium or lack of accountability enough to do that safely.

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Ok Sleepy Moff.

Tbf i do agree with the rest of your comment. I dont play Captain often because of stress either. But i would arguably say CE is more stressful because you have to manage the morons working on the engine and make sure it doesnt explode.

Personally being an acting Captain when there’s no other command is just as bad due to the same reasons everyone else has pointed out. I main HoP so I’ve gotten used to it having to deal with it but if I wanted to be Captain I would have set my job prefer for that. It’s come to the point that I don’t play HoP unless I see there’s already Captain or at least three other command onboard since having to take the responsibility for departments I know little about can be gruelling.

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I don’t play captain due to incompetence, AI had bolted me in my office because “I was SSD” (I wasn’t) so i asked and told for safety, the crew was saying, Ai malf, so i had assumed that it had an ion law, i went to reset it, took a purge module by accident and megabyte shoved me out of the upload after i uploaded purge module.

The shift was chaos, i was so bad i asked admemes to ban me from cap, i am too incompetent to even try to be the captain.

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(Where’s the “All of the above” option)

As an ex-Golden command player, I’m more or less used to being the only command member, though on Sage population levels, this paints a massive target on your back, even moreso than war ops nukies.

Secondly, captains constantly get blamed for things out of their control, i.e. antags running about while there’s sec drinking themselves to death at the bar.

It’s also an extremely stressful role to begin with.

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I have never really found being captain stressful.

Just be nice to the crew. If anyone shouts at you just laugh at them.

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They’re not on by default because you’re not supposed to micromanage all departments as the Captain.

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Agreed, which is why I mentioned it in the context of other Command roles not being filled.

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The problem is that during late night low-pop rounds you have to because there are often no heads to manage said departments so you end up herding cats the entire round and die from a chemist mailing you a meth bomb because you told him he cant sell dangerous chemicals to the clown.

Obviously this has never happened and im just speaking from rumor and not experience…

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Because last time I played captain(acting) I was permanently banned from all Sec and Command positions for having too much “good” gear on me, even thou it took me about 2 hours to collect everything…

simple really, captain is a condom

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who the fuck worries about death in ss13 of all games

i pick captain specifically with the intent of having someone unexpectedly kill me, and it rarely happens anyways

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