Your CKEY: Tyranicranger4
Your Discord: Bird#0494
How long have you been playing ss13?: Probably a little around a year now.
Who vouches for your experience (if anyone)?: Nobody I’m aware of.
Game Experience (More Detailed): I only have around 150 hours on bee as right now. Although most of it has been in the past month, month and a half. I am familiar with ss13 and played on TG for about 370 hours before moving to bee. While they do have differences it’s still helped me a lot. More info on what jobs I know.
Supply. I know of a few of the more notable crates not that many though. I am a pretty good miner and can kill ash drake almost always if I prepare enough (Not quite beaten bubblegum yet though sadly.)
Science. I know what nodes to get really early although I’m not entirely sure the names of a lot of the more mid tier tech nodes. In terms of toxins, never really done a lot with toxins but I can make a small bomb. I do xenobio a good amount and know how to get a lot of out it. I’ve made rainbow slimes before. I am also aware of how to do nanites. For robo I know how to make a borg and mechs from memory. Know how to reset a borg, upgrade them replace their battery stuff like that.
Engineering. I know how to safely make a tesla/singulo. I know how to do a pretty small scale version of fusion (Not sure how to do can fusion though). I understand how pipes work and how to improve atmos. I can make a stable pure O2/CO2 SM, still trying to refine the setup though.
Security. Not much to say on sec.
Service. The only real service roles I play frequently are bartender and botanist. Don’t really like the others. In terms of botany I can make potency 100 death nettles, optimize production and all that good stuff. And with 3 other botanists I once accidentally crashed the server with bomb wheat, so there’s that. For bartender I usually just mix things to make cool flavor text. Not really useful but it’s quite fun.
Medical. For chemist I don’t have many chems memorized, I mostly just use the wiki for it since I rarely make the same the next round. Can make decent explosives and know not how to explode myself making chems.
I know how to play doctor quite well, when to cryo someone versus when to patch them up. Geneticist.
Pretty little experience with gene but I can get good things in a reasonable amount of time. Viro’s pretty fun, haven’t really made any death plagues but I’m good at making healing ones and reaching their stat thresholds.
Not a whole lot to say about command since it’s pretty much just a head of staff version of another department job. Although I do find myself playing command roles more often than not.
Silicone. Don’t play borg often. Been playing ai recently and have a pretty good understanding of how to interpret laws and just overall not be a dick and help the crew.
Beestation hours
TG hours
Hope I didn’t ruin the format with my wall of text. 150 hours is probably a little low, If I need more that’s understandable. I believe I have a good overall knowledge of the game and have been very actively lately and I would like to help out.