Felinids finally got some love from the coders!
Finally, something new, fresh, and lovely has happened to felinids across the board. Let’s recap, “Felinids are weak to loud noises now, not just to ear damage.”
Now when you get flashbanged you won’t just only take ear damage, but now stuns! Use this to your advantage when fighting a robust felinid. Or, use a flashbang on yourself. Your choice.
“How does this affect gameplay?”
If you’re a security officer first thing you have to do is TAKE OFF YOUR RADIO! Get to the test range or cargo to get earmuffs, keep your helmet on, and boom! You’re back to normal.
This has some effects, however:
- You can’t hear security/common channel while having earmuffs on. Generally, not a bad thing. You have more time to valid hunt and now you have an IC reason not to answer, “HELP CLOWN INSULTED ME,” type of bullshit every officer wishes they could ignore. Now, you can!
- Helmets make you look human and gay. Deal with it.
- Can’t hear some sounds while wearing earmuffs – doesn’t matter if your reading text on the right side of your screen.
Of course this could get changed so bowman actually protects you but that would be gay. Try playing sec more aggressively and valid hunty. That’s my advice.
If you’re a barkeep/anyone else you probably wouldn’t get a bowman, anyway. So this change doesn’t effect you at all. This /really/ only effects traitors and security staff. Speaking of which—
“Traitorous Cat”
Same advice as officers—get helmet and earmuffs ASAP. But, now that you have a helmet you’ll probably get arrested due to having armour which means kill all of security. A task I personally love to undertake, great for a shuttle call, too.
Or you could play stealth… ew…
“Possible changes that might happen in the future”
- Bowman superior protection, “NanoTrasen has notice that some of their officers were having issues with a certain explosive equipment. Bowmen have had added padding installed.”
- Felinids being able to hear whispers—they’re hearing just got better! Some people have already brought this up in dialogue, maybe you’ve heard of this one.
- More nerfs to make felinid more challenging.
“Conclusion”
Felinid has again tipped the scale and is a more hard robust species. Felinid is only for the daring and strong—or a role-player that doesn’t get into trouble.
What’s your thoughts on this? Also, kinda weird how Zesk got not their code stealth merged without a vote happening. Weird, isn’t it?