I’ll keep this simple.
The suggestion: Adds a toggle option that, when enabled, makes sure you don’t get assassination, glorious death or hijack objectives as an antagonist (unless it’s mandatory for the role).
Why it should be implemented: Because some players don’t like killing or may not feel like doing it for the round, but anyone can appreciate a good antagonist.
How it would affect the game: Not at all at first glance. It would definitely have no negative effects - maybe covert antags would be slightly more frequent.
Thanks for reading. Hope you liked the suggestion.