Now I know this topic is probably beaten to death but I got some opinions and ideas and I’d very much like to hear yours! So bear with me!
I don’t think the Space Dragon is good for the server.
Especially given that it’s not very new player friendly!
It seems that every time a Dragon spawns it affects the round negatively.
Why do I think this? Let’s have a look at the Dragon itself:
What can he do?
Well, he can destroy, kill and maim.
Summon Carp.
And that’s about it.
Now, what about its objectives?
I think they are a bit too simple and vague which ends up interpreted as one of the following:
Destroy the station and kill everyone.
Terrorize the crew into hailing you as “captain”.
I don’t think the Dragon’s tools and objectives lead to RP very well.
Since all the Dragon can do is destroy he doesn’t have anything good he can bring to the station, even if he wants to RP.
Either the Dragon doesn’t RP and kills you.
Or the Dragon RP’s and kills you later when he’s bored.
Because let’s imagine the dragon (in its RP) requests to be given control of a wing, Science for example.
You let him have it so he will spare the station.
Now, what can the Dragon do for the rest of the shift?
I don’t think he can access consoles, or grab things. All he can do is destroy and talk.
So, as is to be expected, 30 minutes later he gets bored and breaks out.
RPing with the Dragon is just delaying the inevitable and this leads to security shooting the dragon on sight, which in turn leads to Dragons being less prone to try and RP in the future.
My proposed solution!
For what he can do:
I think the Dragon could be something akin to a Deity. Having the power to smite but also bring fortune to the faithful.
I would give him more tools or have him choose between them like a sect.
Dragon can Fireball, Tailsweep, and Consume - 3 abilities of destruction
Why not give him 3 abilities of Life. (Summon Carp could be here, perhaps some healing spell.)
And 3 of Control! (Mind Control, EMP… maybe things like that)
A distinction between a Dragon of Destruction a Dragon of Life and a Dragon of Control could possibly be fun!
Now for the Objectives!
I think they should be more engaging and maybe dynamic.
The Dragon could have a Destroy the station objective.
Convert the crew into Carps (it could be fun if the carps could convert people into carps at one of the pillars but only if they’re alive)
Make the crew accept the Dragon as a deity by praying at its pillars and making offerings and sacrifices.
Bring prosperity to the station (Interpret this as you wish) ((could be multiplying carps, making sure the crew stays alive, god knows))
These are just my ideas!
What do you think?
Is the Dragon fun to play with and against?
Does it lend itself well to RP?
Is it in a good spot?
What ideas do you have?
Cheers!!