SCP 173 as a mid-game or roundstart angagonist?

SCP-173 is already in game; can be spawned by wizards through an odd combination of spells. But what if it was also a rare mid-round antag that added a fun twist to the game. Here are my ideas;

  • Have it spawn in Xenobio, where the xeno egg usually spawns. RD’s task should also be containing this creature.
  • Have it spawn randomly mid-round, from outer space. Comes crashing towards the station during a meteorite storm.
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yeah but how would blinking work? and is it a player controlled enemy or an NPC? How much health? Does it instakill?

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that shit is funny on spess marines so why not

Definitely not player controlled. Making it player controlled would be a lose/lose situation, since it’d either have incredible power if it’s dark or if people are unaware of it, or it’d be just stuck in place, which isn’t fun to play.

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Obligatory @ro5490 ping since they did substantial work toward making it a midround antag already.

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that would be a badass fucking xeno room spawn

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Oh boy,
@TheMaggotGuy

Tl;Dr - statue blink code is fucked right now, but its an easy enough fix to force a blink every so often if within a certain range. Current statuecode also isnt an insta-kill if I remember correctly, its a high amount of brute though.

The AI version sorta works, but doesnt really use the force-blink ability if I remember right
The Player version is still pretty decent though.

For containment I think current statues cant break through R-Walls so the generic xeno room should be able to contain it, but again its been a hot minute since I’ve checked code

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p sure they can be broken with welders

Necro bad.

202020202

i believe suggested topics are suggested reading, not necessarily for necroing :rofl:

I thought it was suggested to read and possibly reply lmao

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