Plasmaflooding discussion

Quite simple - in my over 1k hours total playtime, I have seen a plasmaflood not immediately lead to a shuttle call once, and never on this server.

It’s a zero-skill, zero-effort, zero-RP way of guaranteeing that the game ends.

I believe being allowed to do it adds very little to the game, and it takes away an awful lot.

I’d personally ban it for any standard traitors, but allow it for nukies and other high impact murderbone antagonists.

It’s technically Already in the rules. Unless an admin chimes in and says otherwise it should be High impact.

It Usually gets Very bad because People hit the firelock button on the first sign of them dropping without asking " Why is the firelocks down?" and using their ID to open firelocks selectively.

People need to stop hitting the firelock buttons! Yes, they can be lock now however they only lock by an engineer or if the location that the button is at is not safe. So blame Mr.Can’twait who Ruined the station by hitting the firelock buttons to get to science a bit quicker.

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I like trying to do a controlled plasma flood when I have to destroy a specific department. :3
Usually by ensuring exterior doors are bolted in, pipe networks are disconnected and everyone inside are left burning into a crisp. >:D

As stated by

It would come under high impact actions, so, its already against the rules ^-^

This is a murderbone only way of doing things. Normal traitors can’t use it for good reason. Also it can be fixed by competent AI or atmos tech but they are sadly rare

Station-wide plasma flooding without murderbone? Call in the bwoink artillery on them then.
Otherwise, it is more or less fair game.

It doesn’t require a competent AI or Atmospherics Technician to stop them, but someone to see them do it and know what they are doing.

Stoping it during preparation is doable, stoping them one they unleash the gas is much harder. I once did the plasma flood and even with combined AI and 3 other people trying to sto it, for the whole end of the round wants still spilled out plasma

Not really tbh. I kinda see it the same way xenos or zombies are a round end, it becomes more a survival situation.

which is the case already.

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I once accidentally plasma flood because LINDA decided to connect my turbine line to my pipe adapter. lol
It did take like 30 minutes for it to completely clear distro with 9 gas pumps working to empty it all.
Whoops…

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Not gonna lie, I’ve never considered this as a valid strategy.

Yeah, That’s why you shouldn’t over pressurize the distro UNTILL you have major breaches. it’s fine to raise the pressure to roughly 1500Kpa. Don’t add volume pumps till after major shit happens or you’ll never be able to purge the distro in reasonable amount of time… Go ahead and do it to the waste side though

I don’t think it was over pressurized, but the plasma line was maximized at 4500 mixed with like 90% oxygen. Sooo, yeah. Not too used to Linda yet, I like the auto connecting pipes when mapping, but not when in-game.

Yeah, I hate the auto connecting pipes as well. And are you sure about the distro? Atmos techs like to put Volume pumps maxed putting air into the distro in atmos. It’s a good idea until you need to purge the distro

I mean, if you need to purge it you just attach as many gas pumps as humanly possible.

I typically only use one gas pump into distro under normal circumstances and bump it up to like 3 000 kPa.

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I dont agree here because if the distro is fully overpreshurised you will have somthing like 2-3% plasma with doesnt cause imidiate disaster. If you have it on standard 500pk then it will become 80% or so with makes fires much much faster to break out. There are positives and negatives to both versions

True, Lower pressure distro is easy to flood with, However higher pressure takes a lot longer to fix if someone does flood with it.

I also agree Positives and negatives for both versions.

To sum it up.

Lower Pressure is

  • Easy to sabotage
  • Easy to Fix
  • Has issues filling a lot of rooms at once however is an easy fix setting the pump higher

Higher Pressure is

  • Harder to Sabotage
  • Takes longer to fix a sabotage - Can take up a large portion of the round to fix
  • Fills more rooms at once without slowing down or having pressure issues

Edit- Side note, My favorite tactic of flooding is Tap into the Turbine fuel line with a mix of 70-30. and pipe it in the distro and flood anything and everything near atmos to prevent fixing. With a mix of 70-30 It Burns even when all the air in the station is gone because it has it’s own Fuel!
This tactic has killed everyone on a station of 25 people before… man, I was a very shitty silicon in the past

Like anyone doing large scale combat plasma fires you to learned importance of having your own oxygen

Actually I’ll just repurpose this into a general discussion about plasma fires since the discourse has been healthy.

I like the repurposing, and yeah - it does seem that I’ve just encountered a lot of rulebreakers

I think weponising plasma on department scale is fine if you for some reason have to do it, burning down medbay for no reason is bad but burning down security do deny them acces to weapons is fine. If you are using plasma against a area, you effectively are doing heave assault witch is potentially lethal against all people in that area, and grand sabotage in it.

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