This thread will be me mostly dumping my personal lore about Beestation. This part creative writing and part a serious attempt to make Beestation lore. This also won’t (at this point in time) be a timeline and cohesive history of the galaxy, but a explanation on why things are the way they are. Feel free to give input as I add more modules of information, and especially pointing out conflicting information and mistakes. This also means if you have any idea’s/things you want my interpretation of something feel free to comment and I can add the idea’s I like or think fit the narrative I’m going for. I eventually hope that parts of my explanations makes it into officall beestation lore!. Also, I’ll update previously mentioned sections if PR changes how things work in a way that affects the lore I’ve written. Meanwhile, sit back and enjoy reading my ideas for lore!
Updates 5/18/22: Nanotrason Cloning Program and Clone Malfunctions
Nanotrason Cloning Program
Working for Nanotrason you may ask yourself; why does it seem like you see so many of the same people while you live on a research station (and they even do a variety of jobs), the answer is Nanotrasons’ Cloning Program.
Nanotrason has a massive bank of DNA/clones of pre-designated individuals especially chosen for their resilience for long term space travel, their loyalty to Nanotrason, and a willingness to sell their own genetic code to their corporate overlords. The selling of their genetic code doesn’t just stop at Nanotrason making infinite clones of them, copies of their mind are also have names (given by the individual) that is given to what every cybernetic or AI body they are placed within. These copies are also uploaded to bluespace and sold/downloaded as AI/posibrain programs. Typically the life of a clone begins during the construction of a station, through numerous lottery systems a individual is picked to be grown/constructed and then given a job. Their working knowledge is directly implanted into the clones mind as it develops, this is also when their mind is given a gentle nudge to remain loyal to Nanotrason through a nanochip (which are difficult to alter after initially programed). Nanotrason clones are extremely vulnerable during this stage in their growth, being vulnerable to attacks and hacking (see Clone Malfunctions). After they are cloned, they are sent to the station remotely through bluespace technology, or through any other means depending on the situation. Any clones that make it back to their Central Command station will have their memories uploaded and sent off to another station. This is done to save costs of having to dispose of surviving clones (while not having to deal with making new fake memories) and to provide different variables for Nanotrason to study. Known malfunctioned clones are dealt with through a mercenary group that refers to themselves as, Space Ninjas.
Clone malfunction's
Clone malfunctions are caused by two main groups: the syndicates and the Revolutionaries. The Syndicates will cause cybernetic worms that infect the Nanotrason nanochips and cause three main affects: changes their innate royalty to the Syndicates, causes them to be uploaded with knowledge of every job, and remotely hacks items like PDA’s/headsets/PDA pen’s to be able to access advanced Syndicate bluespace servers for their required gear.
Revolutionaries were initially a group of research stations that successfully unionized and combined to form large mega stations that eventually gained their independence from Nanotrason and formed their own corporation: Mynax Inc… The generally peaceful takeover caused Nanotrason to do something and greatly gutted Mynax Inc.'s ability to obtain new workers, which was to swap over and create their Cloning Program to be able to imprint inherent loyalty to Nanotrason. This dramatically caused Mynax Inc. to loose profit and workers, almost entirely wiping out the company and only remaining their core station left. As a direct attack against Nanotrason actions, Mynax Inc. worked together with the syndicates to create the Revolution Virus (RV). The RV is a program that will replace the program Nanotrason uses, and causing the target to become loyal to Mynax Inc. when in the same region as the station. The program begins with the HRV (Head Revolution Virus), which beside changing innate loyalties, will also produce a very small amount of nanobots that will be able to remotely hack into flashes when directly held. When someone corrupted by the HRV holds a flash and flashes someone directly in the eyes (and aren’t shielded), the flash transmits energy that a Nanotrason nanochip will detect and boot up the RV.
While this program is highly advanced with it allowing Mynax Inc. to obtain more workers and have a even stronger hold over them, Nanotrason was pushed to develop what is the most effective tool that has evolved to combat more threats, which are Mind Shields. They were first developed to directly prevent viruses to trick the Nanotrason nanochips into booting up new programs, and later refined to also prevent supernatural forces from frying the loyalty chips. Though regarding supernatural forces, this only prevents the physical body from being used by them and still leaves their soul fully intact. Further research is being done into why this can’t be fixed with flashing their Nanotrason paper work in front of their eyes like what is done for “devils”