MRP needs a unified vision of what is acceptable and not acceptable. Currently it seems like each admin just makes it up as they go. I got an antag ban on MRP as a changeling, for killing a dude, and then killing a few witnesses, and then protecting myself. I also blew up some changeling related stuff, like incin and gibber. I got it reduced (when explaining the circumstances of the murders, because they werent just lmao xd random) but a single explosion (near grav gen) prevented it from being removed.
Jump ahead in time. Today, I am playing, and we have a dude in a mech who is just merc’ing people, the botanist made deathnettles and is just killing whoever he crosses, there are like 6 explosions at random across the station, not in strategic spots, but just wherever. Of course, the admin on at the time doesnt care. Doesnt matter. No traitor greentexted that round. in fact, I am pretty certain most of them werent even trying to.
Which brings me to my point. As it stands, MRP is a mess when it comes to rule enforcement, making it effectively just LRP V2, with longer slower shifts. Some admins will hit you hard if you kill a few people who saw you absorbing someone, meanwhile some admins are cool with straight up murderboning on MRP. The line needs to be drawn in a more clear way. The admins should make some guidelines for enforcing rules on MRP or something, or get a seperate set of admins for specifically MRP so that LRP and MRP rules dont bleed together.