As it is right now, Lizardmen don’t differ from humans much. They have the funny lisssp, a cosmetic tail and a meat diet, that’s really about it.
And so, I decided to make Lizardman gameplay more unique by making them truly be coldblooded and have body temperature play a major role in their moment-to-moment life.
So, to start -
MAKING BODY TEMPERATURE MATTER
Instead of humanoid bodies magically generating heat, ORGANIC humanoids now have to rely on their heart to sustain a constant temperature. This doesn’t include IPCs, Golems, Plasmamen and Undead mobs.
All humanoids slowly loose their body heat, but the atmospere and the internal heat production is more than enough to offset it.
If a heart is damaged, it produces up to 0.4 less bodyheat.
Hearts that are not beating do not produce any heat.
The Advanced Cybernetic heart is 1.5 timed as effective at producing body heat as the normal one.
Lizardmen hearts do not produce any body heat at all, meaning they have to depend on the atmosphere’s temperature and other factors to keep them warm.
Worry not, a hardsuit completelly protects you from the coldness of space, keeping your temperature steady.
I also propose several new items to manage your body heat .
One of those being a sort of Thermal Stone - an item which can absorb temperature from the atmosphere and would heat/cool you when in your inventory. It would be only craftable by Lizardmen as a long-passed recipe, and those with the Family Heirloom quirk could spawn with one. Ashies would be able to craft a primitive one out of available materials.
Another one would be “chemical heating packets” - one time use items, which after being activated in hand would heat you up while held for a short while, and could be attached to a jumpsuit. They could be created out of chemicals and other materials, and a premium version could be ordered through cargo.
I also propose that lizardmen would get a crappy emergency version inside their internals boxes.
Yet another one would be a pocket heater/fan combo, produceable by Science, with it housing several stock parts and running on a battery. It would also regulate your body temperature when worn and could be attached to a jumpsuit.
Another tweak would be that standing next to a space heater/bonfire would heat up humanoids and Thermal Stones(name pending) nearby. Laying ontop of Heat Exchange pipes would have the same effect.
Showers would be make to actually stabilize your bodytemp to room temperature and would recieve some other tweaks.
BUT WHY SHOULD I KEEP MY BODYTEMP HIGH
Well for one, you’d be incurring a mood penalty, scaling with how cold your lizard body is. High temperature on the other hand would keep you happy - as long as it’s not melting your scales off.
Being could would have other downsides - becoming more sleepy and tired. It would deal some stamina damage but not to the point of stamcrit and make you nod off slightly but not to the point of falling asleep.
Additionally, the metabolism rate of lizardmen would depend on their body temperature - meaning healing chemicals would take longer to do their effect the colder you are. Yes, this means cryoxadone would be way less useful for lizards and Medbay would get creative.
TAIL LOSS AND REGROWTH
Lizardmen gain the ability to “snap off” their tail, which drops it on the floor and makes them run a bit faster for a period of time.
However, loosing the tail through any means would make walking a bit difficult, like you are slightly drunk. This effect would become worse the longer it went on.
Regrowing a tail could be done through molting. The process would drain a heafty amount of nutrients and make you take more brute and burn damage for a period of time, but would regrow your tail, heal up some brute and burn damage and would leave you with some lizard hide.
TERRITORY OF “MAYBE”
Perhaps, lizardmen would gain unique stomachs that would heavily decrease or even make them immune to gaining diseases from eating maintenance rats.
They could also gain adjusted mask sprites that would fit their snouts better.
Digitigrade legs could possibly have socks be displayed on them.
The maint rat disease immunity and warmth appreciation could also be applied to Felinids, if approved.
I am open to any feedback and suggestions, please feel free to l