Hello recently usage of perma has dropped down to such a degree that most secs usually forget that they even locked up a person in there. This usually leads to situations where the prisoner is stuck in the perma alone with nothing to do and his only options are is to dc or just ghost because he basically is stuck there alone. To tackle this situation I offer a solution of adding a new job called prisoner (2-3 slots) Prisoners always spawn in the perma and their main goal would be to escape and annoy security.
Firstly, this job would force the security to pay more attention to prisoners who are locked up in perma from the start because none of the heads want to see orange coloured prisoners running in their halls from the start.
Secondly, people who will be sent into perma wont have the problem of being alone and probably will continue playing the round after getting caught and locked up.
Thirdly, there will be more roles where you can have fun such as (clown).
I hope someday to see the prisoners appear, but for now PEACE.
Also this is the main thing that sucks about prisoners on other servers
They almost always either
A. ask for parole immediately, in which case why didnāt you play assistant
or
B. Break out/get broken out, leaving perma uninhabitable.
The main nice thing that came out of it honestly is just that permabrigs are mapped nicely now.
The point Iām making is that if you can easily slip out of perma without destroying it, why should it even exist at all? Even in its current state, a normal cell without a timer is more secure than Perma is. I flat out disagree with the notion that it should be easy to break out of alone from the inside, even if we were to add a prisoner role.