Legacy role to rework (Part 2)

  • Revolutionaries
  • Gangs
0 voters
1 Like

I think gangsters give the slightly higher amount of roleplay compared to revs
alongside if I don’t think their goals should just be, kill the other gangs.

My current idea for gangsters would be to cause chaos and disorder but also have rules and objectives attached to that

2 Likes

I think people should check out other times when a server did a overhaul on an antag

I’m sure one of the strong examples TG’s swarmers of an overhaul gone slightly too much
Since if gangs goal is to make chaos so would be something like “order 12 corgi crates”

gangs should be sopranos larping smh

5 Likes

Good luck! I happily anticipate the fruit of your labours. :smiling_face:

one server I played on briefly had gangsters mark and graffiti turf with their tags, they also had sign up papers they would hand out

I remember playing the graffit/turf system gangs what were called families.
it boiled down to robusting the other factions with everything you had and having good ID cards to tide into places.

Thats goon gangs

By a small margin, gangs have won the poll

(note: not actually a small margin, I just wanted to say that)

Time to mass produce weed and use a shit ton of backstreets slang.

1 Like

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