How long have you been playing ss13?: 2years : i have 1158h at the moment
Who vouches for your experience (if anyone)?: ImSynthex
Game Experience (More Detailed): when it comes to mechanic oriented jobs my experience is - engineering,atmos,Tcomms
how to prepare any SM setup, tesla/singulo ,TEG
medical,chemistry,express oozeling fixing
intermediate virology and genetics
general science,nanites,circuits,xenobio(not memeorized them all)
some robotics experience as an engineer
plenty of AI experience
i know how botany works but i dont know ALL the plants and their mutant variants
most of cooking ,some mining experience ,some cargo experience
i have also read most of the wiki several times over while dead and bored.
i can code dive
hours:
AI - 264.5h
Station Engineer - 207.5h
Security officer - 124h
medical doctor - 105.8h
CE - 94.8h
brig phys - 80.8h
Detective - 18h
Scientist - 15.8h
Cyborg - 12.5h
Warden - 11.3h
Assistant - 10.8h
HOP - 10.8h
Miner - 10.7h
CMO - 8.3h
Captain - 7.3h
Chemist - 6.7h
HOS - 6.3h
Botanist - 6.2h
cargo tech - 5.0h
Cook - 3.3h
ashwalker 3.7h
Geneticist 2.8h
Atmos tech 2.5h
freegolem 1.5h
paramedic 1.5h
lavaland syndie - 1.3h
civilian less than 2h combined. and the rest are 0 or less than 1h.
first we need to prepare a basic setup remove all pumps and all that (at that point you may run a N2 setup so the station is happy with power while you prepare for the CO2)
second we need to add upgraded freezers to the loop. we can also tripplelayer the cooling loop if we want to.
now the best part you may either use co2 cans or straightpipe it
straightpiping :
first off all you must repace the volume pump at the ATMOS => SM pipe (orange)
with the other type you will need the extra precision.
funnel pure CO2 trough atmos and lead it to the SM pipe.
set in a range of 350 to 450 but at the early stages you may use larger numbers to add more moles faster
once the CO2 is around 50% or so dump the n2
here is the most important part. you need to activate the reaction by shooting the SM with emitters for a bit (shocking i know) HOWEVER once the reaction is going and you see the EER rising you TURN OFF THE EMITTERS from now on the power output is directly influenced by the CO2 moles
now you may need to fine tune the co2 output but if you keep the 350 - 450 range in mind its gonna be fine
congratulations you have a stable CO2 setup.
if it ever gets to energetic just reduce the CO2 input from the valve and it should calm
(i personally use this methood and its VERY stable)
1 a toxin that fucks your heart and makes you dizzy. you get it form bungopit seed.
2 isolate your symptom. apply formaldehyde. ???. profit
3 husks can occur from extreme burn damage. just clone those or apply 100 syntflesh to unhusk
however if the husk has no blood (linghusk) you cannot clone you must do a brain transplant
4 its viro’s dissease extractor. it can scan or extract any dissease/symptom. screwdriver to remove the current scanning module. and just plop a better scanning module in
5 iron + uranium
6 killing the AI is easy getting in its sat to do so is harder one may do any of the following (im assuming the person asking is NOT CAP or HOS)
if sci researched it you can print an Ion carbine and emp the apc’s in ai’s sat so the turrets dont shoot you OR make EMP grenades OR get the Ion gun from the armory
print a jackhammer from cargo and go nuts
flourosuplhuric acid can melt trough Rreinforced walls so you can use that
find the nearest mech and break down the doors
(there are of course more methoods but im not promoting stealing cap’s remote or bs launchpads)
7 adamanttte bars you get from adamantite slimes just put any other material you want in it afterwards to make a specific golem variant
8 step 1 extract plasma in the general pipe (yellow). 2 move it towards the mixing pipe above it (green) putting it in the mixing chamber. 3 siphon from the mixing chamber into distro loop (cyan and blue)
4 set the vents of any room to internal 0 to flood that specific room.
DO NOTE even as a malf ai stationwide plasmaflooding will most likely get you in trouble unless you have a good reason to.
9 firstly prepare some trit. you get that by cooking 90-95% oxygen and 10-5% plasma.
start extracting once you see the green particles.
secondly get a plasmacan cool it off for better results and extract a full tank worth of it
in another oxy tank add the trit you just made and cool the mixture.
3rd get a bomb assembly and 2 remote signalers. set the 2 signalers to a common frequency and code preferably not default.
4 slap the 2 cans and one of the signalers in the bomb assembly.
use the other signaler to remotely detonate it. be carefull
10 you can either buy them from cargo if you want varaety OR make a carpet reagend and apply it with a spray or a chem grenade
11 makes you drool moan aka look like a meth head. uhh… grind a brain…?
12 it causes Invasive Gastrolosis. a terribe disease that turns you into a snail. maint pills (jokes on you i experienced that one personally)
13 it reduces drowsines and halucinations , and it removes histamine.
i dont know how i managed to missread incursionist with instructions…
this is an Ahelp issue regarding the server rules ask the admins under adminhelp
mentor help is strictly about game mechanic issues
ECK!!
you are based, so instant +1 but still,
how build cyborg?
how build Gygax?
whats the extract for speed?
how do i get a rainbow slime?
ai has been killed, how do you repair it?
use the fabricator to make the parts slap them all together slap 2 flashes for eyes. put the nearest brain you can find in… boom borgo
print the parts. print the 3 gygax boards from a circuit printer
wrench screwdriver coil wirecutter screwdriver the 3 boards screwdriver a sensor a capacitor and a powercell. add the armor wrench it and wield it
stabalized light pink extract makes you faster
you need to get a slime with a 100% mutation chance. chuck it full of red potions
card the dead ai and put it in RD’s ai integrity restorer concole. it will take some time