Ever been banned for over-escalation and wondered what the hell that even means? Had the admin try to explain step-by-step (hopefully) what proper escalation looks like but wonder why the only visible escalation policy involves trespassing? Wonder no more!
Click here for policy
Aggressor - the person who initiated conflict. The aggressor may not escalate conflict to the next level, however they may stand their ground and match the force used against them.
Defender - the person who has had conflict initiated with them. Defenders may use a level of force one step above what an aggressor has used. This also allows the aggressor to match your force, so don’t bring a knife to a gun fight.
Pursuit If you pursue someone that is attempting to escape a conflict, even if they are the aggressor, you become the aggressor and may no longer escalate. Use reasonable self-defense, but once your attacker is repelled it is no longer self-defense.
Normal escalation - Normal escalation is followed step by step, an aggressor that shoves you may be met with unarmed combat + incapcitating weaponry. If a player is incapacitated and unable to fight back you may not continue to harm them under normal escalation. If the fight continues and they stand their ground, you may escalate to armed combat. I
f they still do not back down, you may crit them so long as you see that they receive medical treatment. If two players are having an unarmed brawl with neither willing to back down, it is not over-escalation when one eventually falls into crit, however medical treatment is still required.
Lavaland escalation - Means you can skip any conflict in which you are not the aggressor immediately to step 5. Still generally bad taste to immediately kill someone that shoved you once, and you may be told it’s excessive if you’re found to be baiting people so you can kill them.
Antagonist escalation - Antagonists may kill their objective targets, players interfering with the completion objectives and witness to their crimes even if the other player does not initiate conflict. Being intentionally obvious (Strolling public areas with an armblade/esword out, for instance) in order to chase down and kill “witnesses” will be classified as murderbone.
For any conflicts unrelated to objectives, antagonists follow Lavaland escalation - be careful who you mess with.
Security/Captain (not Detectives or Lawyers) may begin a conflict with anyone breaking space law at step 2. Security/Captain may skip to step 4 against anyone who fights back with harmful intent, or who is trespassing in secure areas.
Non-antagonists may not use lethal force against security or until after they have used it against you. This means critting or killing security that is doing their job properly is over-escalation. As a non-antagonist, you are expected to disable/bamboozle security and run away or submit to the arrest
Trespassing The player that is trespassing (in any department their assigned job doesn’t have access to, stolen AA is not an assigned job) they are automatically the aggressor in any conflict that starts with someone who belongs in the department they are in. As usual, the aggressor may not escalate beyond the level of force used against them.
If you wish for a trespassing player to be removed from your department, contact security before taking matters into your own hands, but you may escalate normally after attempting to inform them.
Pursuit If you pursue someone that is attempting to escape a conflict, even if they started it, you become the aggressor and may no longer escalate. Use reasonable self-defense, but once your attacker is repelled it is no longer self-defense
Repeat aggressors - Once you have been the defender in a conflict with the same player three times, you may escalate immediately to step five for the current and all future conflicts in which they are the aggressor. This means you cannot revenge kill them on sight if they receive medical treatment.
Dying to crit - if a player is unable to render aid before someone in critical condition dies, but a genuine effort was made, it is not over-escalation. They are still expected to resuscitate or clone the other player.
If you ghost out of your body early and then report that the other player killed you, you will be slapped for ban-baiting.
After discussing this with council and getting their approval it’s time for players to have their say This is the latest in trying to get all of our rules clarified and into one place, since it just looks like I keep promising to do that but then keep turning nothing up between my other activities.