Currently the way hacking works people test the wires on a public door to learn the power and bolt doors.the issue with this is knowing the power wire essentially gives the player a skeleton key and allows them in and out of every door if needed.
naturally this encourages a undesired greytide behavior and causes many people to fight over insulated gloves just to make this process easier.
on the station there is a single door that requires more effort to open and that is the vault
what i suggest to both discourage hacking when not needed and make the process more involved is to change what the wires do dependent on the door type you are hacking.
its a simple change that i believe will make the entire experience more involved and requires you to alteast note down the colors for certain doors
examples:
Public door
green wire = power
brown wire = bolts
Command door
blue wire = power
yellow wire = bolts