- It’s too easy for antag atmos techs to fuck the entire station without anyone noticing since they’re in there by themselves
- It’s too easy for non-atmos to open a cannister of fuck-you in the halls
solution to both:
Giving more people access to the area helps other people keep a watch on atmos and putting ID locks on cannisters prevents a good number of people who don’t have legit access from using them.
There are still other ways to access the cannisters. Busting them open with a fireaxe, for example. There could also be the potential for hacking an ID lock or emagging it.
The potential issue this would cause is that it would give atmos techs even more freedom to be shitty with cannisters since they’re the “only ones with access,” but then giving scientists (toxins) and regular engineers access to both the area and the cannisters puts more eyes on the pumps and the cannisters.
Granted the station is fucked if every single person with access is an antag, but that’s already the case with only atmos techs, CE and captain having the proper access.
At least giving it a test run for a little while would be nice.
edit:
In reference to ID locking cannisters, maybe not the janitor water vapor can and security n2o cans on the maps that have them. Maybe. Water vapor is usually relatively harmless and the n2o cans (on the maps where they spawn) are typically pretty secure. But I don’t know nothin’