Soo, what do people think of the new state of affairs?
I find it really fun being able to openly be a heretic and not get the entirety of sec after me for it, but it’s also a really weird vibe when the seccies stare at you and your valid signifying robe, filled with bloodlust, without actually being able to do anything about it.
Yeah one of the big reasons for heretics being EOTC before was them having the ability to escape permabrig at will, with either of the jaunt spells.
Now heretics require a clothing item in order to use spells, meaning they’re much easier to contain.
That is was quite normal during high-pop games pre-patch. Had several heretics preform multiple sacrifices in public in front of everyone without a single command or sec daring to raise a finger. It’s ridiculous!! Not fun when the station entirely gives up.
But I haven’t played in a few weeks now so… take my opinion with a pinch of salt.
I kinda liked the high stake nature of heretics. Basically, become a demi-God or die!! Although, I never properly learnt it to efficiently play heretic and basically just killed people who I couldn’t sacrifice, because… Heretics is shite for new players. xd
I have always been the chaplain. This has always been a Church consecrated to the ̸̧̛̛̺͙̠͉̗̝̀́͛̔̚D̸̛͖̝̭̯̖̠̤̙̽̎̂̒̈̽̈́͂̂̕̚͜r̶̗̹̪͖̱̼͉̺̳͐̆̓̾̈̎͗̅é̶̡̢̛̯͇̳̪͉͉̒̆̊̀̾̒̕a̵̧̼̰̠̙̱̹̠̐̀̀̽̊̃͛̊̃̀̚͠ḋ̴̢̛̻͓̱̥͎̤͋̏̃̎́͜͠͝ͅ ̷̧̧̫̙̺̿̌̉̌̾̒̃̏͘G̶̢̛͈̰͕̫̀̅́́̇̉̏̀̅̇͝͠ǫ̶̟͈̥̺̙͚̘͙̠̒̈͊̐̓̆͗̀͑̾̓̈́͘͘͝d̷͉͚̗̯̖̙̻͕͑̑̐̇s̵̢̧̡̢̞͕̳̮̠̲̯̞͙̘͇̀̉̓̓̎.̶̡̡̧̺̰̤̰̲̮̦͊̕͠
Depends, super stealth antags are detrimental to the round and not fun, they don’t affect the round and if they do is minimal, they’re supposed to antagonize and make the round interesting, obviously random d-esword + glue in the hallways is not the way to go either
As long as they make an effort in antagonizing and roleplaying they’re good