Praise the clockwork justicar
Clockwork cult is back?
From what I saw (I played as regular crew) the testmerge was pretty successful except for some glitches like deconversion. The one thing Iâd say that needs to be added urgently is pushing containers through the rifts to Reebe.
Bump because relevant now its testmerged
Scarabs can cast some spells, this is good, but most arenât working such as create weapon etc etc.
I love clockwork cult.
removing cogs the flavour text will always say âyou messed up taking something from the APCâ or something along the lines of that.
[Common] Why is there tons of bronze boots in north hallway.
sometimes i see new clockies not use the slab and instead beat people up with a toolbox to abduct⌠and they get caught immediately. Slab guide for these new people when?
There is a guide on how to use it inside the slab itself
Github if anyone is interested
Clock City or whatever its currently called in files should be changed to reebe since that is its name.
coggers
202020022020020
clockwork cult bad
2020
allright so the clockies if they are smart can get a smoke machine a grinder and lots of plasmasheets. put the smoke machine outside the wall put in the plasma and turn it on to flood plasma outside their walls⌠instant death when even one lad turns on a welder.
virgin narâsi vs chad clockwork
hot take:
clock cult is not good
most rounds dont last 30 minutes on bee, expecting the station to be intact and enough people to be alive to fight a clock cult that is heavily fortified, can respawn and is often 40-50+ players vs 10 crew just doesnt work in a fun way most of the time ive seen it played.
instead of clockies warping in like a bunch of abductors i would rather have em have to build gateways to the station and warping in would be inaccurate at best
Yâall are saying they are OP but I have never seen them win.
@Ratvar, silence these heretics!
huh wha, ina be real with you its 2 am and im about to die
ngl doe gateways for clockys sound cool
but clockcult is fun