In-game report:
CKEY: Daridine
Your Discord: Evelina#3104
Offender’s CKEY: derpiestbruh, yoshimiwastaken, nosnek199
Offender’s In-Game Name: S.T.R, Lil’ Patton, DEXTRAL
Server (Sage or Acacia): Sage
Date (MM-DD-YYYY): 9/10/2021
Round Number: 32600
Rules Broken:
I am having a hard time defining this. I guess it would be breaking silicon policy. Refusing Law 2 orders. Acting with Out of Character Information.
Incident Description:
We caught someone who’d been reported as having committed a murder while we were busy with cultists. We try to detain them, multiple times trying to secure them, but due to my unrobustness, they kept escaping or getting loose in the brig. Over. And Over.
Admittedly a bit of salt was happening, and they werenot working with us to try clearing their name of the murder.
Further, Once finally shovedinto perma, somehow managed to wall off all entrances to perma and was in the process of spacing it to escape.
We get a drone to open the door, struggle to detain him a few more times. Then HoS and I make the decision to execute the prisoner. Name was “Cornelius Clay.” We decide to execute as the risk of running free and causing more murder was high.
We take him to get Co2’d and N20’d or whatever is in the reeducation center.
HoS makes an admittedly dumb decision to announce the execution of a murderer. and we forgot to remove Cornelius from the crew roster. (my bad, didn’t realize that’s something the warden can just do)
AI Immediately calls out the location of Cornelius being in the Execution chamber.
Major points here:
- AI has no cameras there.
- AI doesn’t know there’s an execution chamber.
- AI doesn’t know the execution chamber is called the Reeducation chamber or whatever.
- AI, and multiple borgs, including a DURAND for some reason all bumrush the execution room, shove security around, bolt doors and essentially clown parade the brig, distracting us for a good rest of our round. Cornelius gets away I think.
AI and the rest of silicones the decide to be more of a pain in the ass for the rest of the round than actual syndicate operatives spawned in later.
A few things to highlight.
"JNLG-735 exclaims, “STR, you should add ornelius Clay to the manifest!”
AI Blatantly disregarding the Captain.
AI or a borg setting Officer Beepski to assault security
While we are dealing with a cult. You know, the type murdering crew.
AI’s inaction, or rather, actions caused us to spend a significant portion of our shift dealing with them instead of the actual threat.
Blatantly incorrect. We had not harmed anyone past that point.
AI either care about space law or do not care about space law. You get to pick one interpretation.
More of this shit.
For this, it has been established that AI follow the world as it currently is. If they are not on the crew list. They were never on the crew list. Its how laws like “People with ears are human” works. The AI’s laws and what it sees define its reality.
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To sum this whole thing up in a bad TLDR:
I am ok with an AI taking offense to an execution.
I am not ok with the AI magically knowing the Warden, HoS, and Executee are in a room that, to the AI’s knowledge. DOES NOT EXIST and cannot be found on cameras.
I am not ok with, once the AI frees the prisoner, hinders Security and ignores commands for the rest of the round. Even once the question of morality is removed via taking someone off the crew roster.
Additional Information:
I feel like the aHelp I pulled did not get properly looked at and was resolved without effort.
Pasted here instead of screenshot because making word wrap properly is hard:
PM to- Admins : I have no idea how to fill out a player report for this round. But I do want an admin to look over the logs of this round as mmany MANY things were handled incorrectly during it. #It really makes me want to not play with an AI who actively hinters the crew and disobeys the Captain. Even well past having a morality conflict.
Admin PM from- Ivniinvi : The AI was following its laws after you announced that you were gassing someone over common.
PM to- Admins : Does that enable the AI to continue locking down security, after the culrit has fled?
Admin PM from- Ivniinvi : The culprit in this situation was the HoS, who committed human harm.
PM to- Admins : And, once the prisoner is removed from the crew manifest, does the AI get to ignore all commands from the Captain from there on forward
Admin PM from- Ivniinvi : I watched the ai from the 1 hour mark onward and this is an IC conflict. Make a player or admin report if you disagree with me.
- AdminHelp marked as IC issue! -
Your issue has been determined by an administrator to be an in character issue and does NOT require administrator intervention at this time. For further resolution you should pursue options that are in character.
This is not the first time I have had this response from Ivniinvi.
I feel like the aHelps I have had handled by Ivniinvi have been very hastily handled each time and I do not agree with their rulings, as they seem to mostly ignore context of the actions.
I will. 100% admit to being frustrated and salty as fuck during this round due to the events taking place and if someone does a log dive, (Anyone but Ivniinvi please) I am prepared to be talked to about my salt levels. And I am ok with that.
As a side note, unrelated to the AI and Silicons:
Rude as fuck for someone not involved.