I saw a battery the other day and thought “you know I could probably swallow that” and then I thought “what if you could swallow the batteries in SS13? that would be funny I think” but then you’d need a way to vomit it up so add the Heimlich maneuver to force people to vomit if they’re choking, and maybe in combat to force them to be hungry.
Also I want to be able to go into science and eat all the batteries as clown, that would be a funny prank I think
I do like The suggestion I’m general though. Being able to swallow items below a certain size and then being killed via internal damage if you don’t remove it within x amount of time.
For simplicity, I’d say it should only factor item size and whether the item is edible or not though. All inedible items should have the same effect to prevent too much snowflake code imo.
to get the item out you need to put a finger in ur mouth till you vomit it out, but with this you will surpress your gagging reflex and wont be able to vomit the item out in the future if you do it too often